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Thread: New Cities Strat Models, v 1.0

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  1. #1
    strife1013's Avatar Campidoctor
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    Default Re: New Cities Strat Models, v 1.0

    yes, any news on an update?


  2. #2

    Default Re: New Cities Strat Models, v 1.0

    what needed to be updated? what further changes was he planning?

    oh... Greek stuff... COOL!
    Last edited by dearmad; April 08, 2009 at 11:01 PM.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
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  3. #3
    strife1013's Avatar Campidoctor
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    Default Re: New Cities Strat Models, v 1.0

    ya, the Greek stuff other than that I love this mod to death


  4. #4

    Default Re: New Cities Strat Models, v 1.0

    Since the Greeks be my favorite... I will be very happy to see this updated. Oh yes indeed.
    Last edited by dearmad; April 23, 2009 at 05:38 PM.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  5. #5

    Default Re: New Cities Strat Models, v 1.0

    Just dropped in to say big thank you for your amazing work. I will be using it in my mod Eastern Europe: TotalWar. Of course rep and credits are given for your fantastic work. I would be most happy to see your addon developing. You could, for example, do new ikons for forts both wooden and stone. Not to mention ports, towers etc

    Also if you need references for central-europe castles or cities fortification – I would be glad to provide you some.

    Once again many thanks and keep the great work on.

  6. #6

    Default Re: New Cities Strat Models, v 1.0

    Are the rumors of an update exaggerated or is this happening... the silence since Feb makes me sad.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  7. #7

    Default Re: New Cities Strat Models, v 1.0

    Bump. A lonely, pleading, begging bump...

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
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  8. #8
    Gnostiko's Avatar Campidoctor
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    Default Re: New Cities Strat Models, v 1.0

    I too am wondering what's going on with the update? (not that I can talk...)

  9. #9

    Default Re: New Cities Strat Models, v 1.0

    some1 tried to install it with 6.0 SS?


    and if so, was savegame compatible?

  10. #10
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: New Cities Strat Models, v 1.0

    Quote Originally Posted by Black_ice_Spain View Post
    some1 tried to install it with 6.0 SS?


    and if so, was savegame compatible?
    Read this.. and this..
    The are for SS 6.1 though...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  11. #11

    Default Re: New Cities Strat Models, v 1.0

    yeah thats why i ask for 6.0

    i dont want to know how to install, i want to know if some1 tried (im at work so cant try myself )

    i started my campaign 4days ago. But i screwed mtw2 path and when i noticed i was on 6.0 (i thought loading screen was just a non-updated one), it was too late, since 6.1 breaks my savegame (im with spain and i own everything in iberia except aragon, and i have everything from spain to badgad on vh/vh so yeah, i spent time ).

  12. #12
    Domesticus
    Artifex

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    Default Re: New Cities Strat Models, v 1.0

    W-O-N-D-E-R-F-U-L
    +rep

  13. #13

    Default Re: New Cities Strat Models, v 1.0

    damn! i've tried downloading this file, like 20 times it stops at 95% every time! is there no aternative way to get it?

  14. #14

    Default Re: New Cities Strat Models, v 1.0

    I need to download this file again but the link is broken.

    Can you please fix it or is there another source?

  15. #15
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: New Cities Strat Models, v 1.0

    Quote Originally Posted by Trifler View Post
    I need to download this file again but the link is broken.

    Can you please fix it or is there another source?
    The link in the 1st post works fine. Try again!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  16. #16

    Default Re: New Cities Strat Models, v 1.0

    Quote Originally Posted by AnthoniusII View Post
    The link in the 1st post works fine. Try again!
    Odd. You're right it works now, but it definitely wasn't working yesterday. I'm glad I can get it now though! Excellent stuff.

    +rep!

  17. #17
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: New Cities Strat Models, v 1.0

    Very nice mod

    +rep for Agart

  18. #18

    Default Re: New Cities Strat Models, v 1.0

    Belated +rep for great work

  19. #19
    eatme's Avatar Senator
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    Default Re: New Cities Strat Models, v 1.0

    Every time I use these in a mod, I feel obliged to rep OP +) Nice stuff!

  20. #20

    Default Re: New Cities Strat Models, v 1.0

    Im using the byzantine mod with SS and Im pretty sure i saved the files into the right place. When i run the game it still has the old settlements. the file type is RAR right? So i cant open it.

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