Page 3 of 7 FirstFirst 1234567 LastLast
Results 41 to 60 of 131

Thread: New Cities Strat Models, v 1.0

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Polpolgio's Avatar Miles
    Join Date
    Jun 2008
    Location
    Barcelona, Europe
    Posts
    362

    Default Re: New Cities Strat Models, v 1.0

    Great work, thank you very much, mate. I will try it now.

    Edit: Great work mate... Incredible...

    Do you allow us publish your city models in our mod? (We would give you credit)

    (image below) Thank you very much.

    PS: I saw the readme and you allow to everyone use them. Thank you very much, we will give credit.



  2. #2

    Default Re: New Cities Strat Models, v 1.0

    Fantastic models.

  3. #3
    Gnostiko's Avatar Campidoctor
    Join Date
    Feb 2008
    Location
    Leeds, England
    Posts
    1,889

    Default Re: New Cities Strat Models, v 1.0

    Agart will you be taking any inspiration from wolfslayer's byzantine settlements for your Byzantine cities? I believe they have the most accurate rendition of Byzantine city walls.

  4. #4

    Default Re: New Cities Strat Models, v 1.0

    Wow... that are really great models! No doubt they are far better than the vanilla ones!

    + rep

  5. #5
    Walkman810i's Avatar Biarchus
    Join Date
    Apr 2008
    Location
    Czech Republic
    Posts
    648

    Default Re: New Cities Strat Models, v 1.0

    Very nice! +rep


  6. #6

    Default Re: New Cities Strat Models, v 1.0

    Great stuff, you should do a tutorial teaching us nubs how to make Strategy-map models like that!

  7. #7
    Gnostiko's Avatar Campidoctor
    Join Date
    Feb 2008
    Location
    Leeds, England
    Posts
    1,889

    Default Re: New Cities Strat Models, v 1.0

    Any updates?

  8. #8
    Violator's Avatar Centenarius
    Join Date
    Apr 2008
    Location
    HELLAS(Greece) Serres City!!
    Posts
    875

    Default Re: New Cities Strat Models, v 1.0

    I've just install it!EXCELLENT +REP

  9. #9
    Condottiere SOG's Avatar Domesticus
    Join Date
    Dec 2006
    Location
    Oregon, USA
    Posts
    2,274

    Default Re: New Cities Strat Models, v 1.0

    Hey Agart, is there any way to make these models smaller in size?

  10. #10

    Default Re: New Cities Strat Models, v 1.0

    Quote Originally Posted by Condottiere SOG View Post
    is there any way to make these models smaller in size?
    Smaller?! The whole idea behind was to make them bigger. Actually, x and y size of my models is the same as vanilla, the only difference is z. Means they are higher then vanilla, not bigger. Anyway the only way to resize them is to import them in 3d software. I never import cas file back since there is no technical sense in that. So I don’t know if it works

    Quote Originally Posted by Gnostiko View Post
    Any updates?
    I hope to release an update in the nearest future. This would include greek style cities as well as reworked greek and me castles. May be reworked eastern european castlesm, I'm not very happy with them.

    Quote Originally Posted by Gnostiko View Post
    Agart will you be taking any inspiration from wolfslayer's byzantine settlements for your Byzantine cities? I believe they have the most accurate rendition of Byzantine city walls.
    Unfortunately I don't know what wolfslayer's byzantine settlements are. Could you point me to this thread?

  11. #11
    Akolythos's Avatar Civis
    Join Date
    Feb 2008
    Location
    United States
    Posts
    157

    Default Re: New Cities Strat Models, v 1.0

    I believe this is the thread he's referring to.
    Ecumenical Patriarch of the Istvan Appreciation Station

    Kingdoms of Heaven! The Crusades as they should
    be!

  12. #12
    Gnostiko's Avatar Campidoctor
    Join Date
    Feb 2008
    Location
    Leeds, England
    Posts
    1,889

    Default Re: New Cities Strat Models, v 1.0

    Thanks, Akolythos, that is indeed what I was referring to. Quite accurate in appearance. Eagerly awaiting new Roman city/castle mods, as I just keep playing as them! :p

  13. #13
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: New Cities Strat Models, v 1.0


    This way the byzantine walls of both cities and castles should look...
    And here you can find better pics...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  14. #14

    Default Re: New Cities Strat Models, v 1.0

    Do you have a guide, or can tell me, how i can edit the settlement models myself?
    I have tried to convert the cas to ms3d with KE's tools, but it doesnt work.

  15. #15
    Miles
    Join Date
    Nov 2008
    Location
    The Netherlands, Brabant. close to Eindhoven.
    Posts
    306

    Default Re: New Cities Strat Models, v 1.0

    The best cities I've ever seen!

  16. #16

    Default Re: New Cities Strat Models, v 1.0

    Awesome!

    +rep

  17. #17

    Default Re: New Cities Strat Models, v 1.0

    Any plans for Aztecs?

  18. #18
    -=Vaidotas=-LTU's Avatar Laetus
    Join Date
    Feb 2009
    Location
    Kaunas/Lithuania
    Posts
    12

    Default Re: New Cities Strat Models, v 1.0

    great work

  19. #19
    Ragnarök's Avatar Decanus
    Join Date
    Aug 2008
    Location
    Bavaria
    Posts
    559

    Default Re: New Cities Strat Models, v 1.0

    Your cities are so great, the first thing I do when playing a new mod is to include them, this improves the gameplay a lot

  20. #20

    Default Re: New Cities Strat Models, v 1.0

    this is a great mod

Page 3 of 7 FirstFirst 1234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •