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  1. #1

    Default The Moors?

    I'v never really considered trying A campaign as the Moors because
    mainly Iv seen it irrelivant until now so Any tips or bright sides besides their powerful gunpowder? Because i see nothing right now since I
    don't like to play as Muslim factions.


    So i'm pretty optimistic right now and open to any ideas .
    Go ahead; Blow me away.......

  2. #2
    Owain Glyndŵr's Avatar Semisalis
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    Nov 2008
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    Colorado, United States
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    Default Re: The Moors?

    Not only do that have decent missile cavalry, they also have the spears that many Eastern factions lack. Their biggest issue is the lack of good late-period infantry; chances are if you don't win quickly, you'll get steamrolled by other factions' powerful late units.


    [SIGPIC]http://www.twcenter.net/forums/signaturepics/sigpic46560_1.gif[/SIGPIC]


    My post on the political profile thread.

    Formerly known as Ford_King.

  3. #3

    Default Re: The Moors?

    the moors have one of the most diversive gameplay.

    + land battles in Iberia
    + Pirate raiding in the whole mediteranian (sack some cities and sell them afterwards or let them rebel, you can create huge turmoil in europe like that)
    + Jihads
    + sea warfare

    before you get the camel gunners who are definatly some of the best units in game, they have Christian Knights in their rooster who are a formidable heavy infantry and cavalry en par with their european counterparts. their access to the Hashishims guild via the use of assassins makes their infantry well rounded and the assassins are just what you need in politic games as well as anti crusade issues (kill crusade leaders). especially in combination with the moorish archers in the desert and their horse archers in general, they are probably one of the best rounded factions.

    they also have a huge trading potential. Timbuktu and Arguin are the most profitable trade colonies to have besides america.
    Samir
    the gods are good, only the priests are evil
    <Voltaire>

  4. #4

    Default Re: The Moors?

    Camel gunner's ROCKS
    TIME TO DIE!!!! Proud Son of Viking Prince

  5. #5
    Alla's Avatar Civis
    Join Date
    Oct 2008
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    England
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    112

    Default Re: The Moors?

    You should check my sig, great guide on the moors But yeah check it out, might help you.
    The Great Info Thread
    For all your M2TW needs
    :sparta:

  6. #6

    Default Re: The Moors?

    Nice Alla!! that's worth a rep+

  7. #7

    Default Re: The Moors?

    I read the third one......

  8. #8

    Default Re: The Moors?

    The Moors:

    1. One of the most secure starting positions.
    2. Good early and high period units.
    3. Strong opportunity to forge a great trading empire in the Mediterranean and Iberia.
    4. Mostly protected from Crusades, Mongols and Timurids.
    5. Easy access to Papal lands and ability to kill the Pope.
    6. Spain and Portugal are a pushover so it is easy to take Iberia.

  9. #9

    Default Re: The Moors?

    I hate playing as the Moors cuz the rebel cities near them are a pain to find and one city covers about a fourth of the map o.O But on the brighter side they have camel gunners.
    OMG it's war!

    Click here for world peace. http://tinyurl.com/attaining-world-peace.

  10. #10

    Default Re: The Moors?

    Granted they have large territories but the cities are all coastal so you can greatly benefit from trade! Who cares if there are some rebels camped out in the desert, let them stay there I say. They will eventually come near the cities at which point you can easily wipe them out.

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