Is there a way to change which internal faction has which culture? For example, make Parthia have Greek culture, etc.
Thanks,
Legio
Is there a way to change which internal faction has which culture? For example, make Parthia have Greek culture, etc.
Thanks,
Legio
In descr_sm_factions:
Change the red part. But be aware. Culture, along or instead of the factions` names is sometimes used in EDU (as ownership), EDB and a few other files. So if in EDU for example there was a unit that had eastern for ownership and not greek too, the parthians will suddenly cease to have that unit unless you add parthia for ownership. And they might suddenly get a new unit that previously had greek for ownership in EDU. You need to be careful with these things when you do the change.Code:faction parthia culture eastern symbol models_strat/symbol_parthia.CAS rebel_symbol models_strat/symbol_eastern_rebel.CAS primary_colour red 168, green 62, blue 154 secondary_colour red 0, green 0, blue 0 loading_logo loading_screen/symbols/symbol128_parthia.tga standard_index 8 logo_index 243 small_logo_index 255 triumph_value 5 intro_movie fmv/intros/eastern_intro_640x480_bars.wmv victory_movie fmv/victory/eastern_outro_320x240.wmv defeat_movie fmv/lose/parthia_eliminated.wmv death_movie fmv/death/death_parthia_sand_320x240.wmv custom_battle_availability yes can_sap yes prefers_naval_invasions no
Last edited by florin80; December 30, 2008 at 04:50 PM.
Oh lord, that is a lot!
Is there a limit to how many factions are in the culture?
Thanks for the help, seems like I have a lot of work to do. I'll be off, then![]()
Hi i'm have antother problem
why when i'm want to change culture faction in descr_sm_factions.txt
faction romans_brutii
culture roman
symbol models_strat/symbol_brutii.CAS
to:
faction romans_brutii
culture barbarian
symbol models_strat/symbol_brutii.CAS
I'm have KTM withoutmessage?:hmmm:
Help!
PS. I'm want to romans_brutii be a barbarians![]()
i'm deletd the super_faction in brutii
but still nothing change...faction romans_brutii, comfortable napoleon
denari 4000
settlement
{
level large_town
region Illyria
year_founded 0
population 4782
plan_set default_set
faction_creator macedon
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type barracks muster_field
}
building
{
type market trader
}
building
{
type missiles practice_field
}
}
Last edited by Tiberius Caesar Augustus; January 06, 2009 at 01:58 PM.
Read this.![]()
Good tutorial but i' m see this
when i'm change:
faction romans_brutii
culture roman
symbol models_strat/symbol_brutii.CAS
to:
faction romans_brutii
culture greek
symbol models_strat/symbol_brutii.CAS
every thing is ok!
but when i'm change to this:
faction romans_brutii
culture barbarian
symbol models_strat/symbol_brutii.CAS
I'm have KTM
i'm want antoher barbarian fractions not greeks
Maybe this help you:
Code:faction romans_brutii, bureaucrat napoleon denari 4000 settlement { level large_town region Illyria year_founded 0 population 4782 plan_set default_set faction_creator macedon building { type core_building governors_villa } building { type defenses wooden_pallisade } building { type barracks muster_field } building { type market trader } building { type missiles practice_field } } character Comosikus, named character, leader, age 60, , x 211, y 180 traits GoodCommander 3 , Intelligent 2 , Bloodthirsty 1 ancillaries bard armourer army unit barb chieftain cavalry early dacian exp 1 armour 0 weapon_lvl 0 unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 unit tribal slingers exp 0 armour 0 weapon_lvl 0 unit barb cavalry dacian exp 0 armour 0 weapon_lvl 0 unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 character Scorilo, named character, heir, age 35, , x 212 , y 178 traits NaturalMilitarySkill 1 , Intelligent 2 , Bloodthirsty 1 , Drink 1 ancillaries armourer army unit barb chieftain cavalry early dacian exp 1 armour 0 weapon_lvl 0 unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 unit barb archer dacian exp 0 armour 0 weapon_lvl 0 unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 ;character Markos, named character, age 30, , x 240, y 165 ;traits Intelligent 3 , Bloodthirsty 1 , Energetic 1 ;ancillaries civilized_slave ;army ;unit barb chieftain cavalry early dacian exp 1 armour 0 weapon_lvl 0 ;unit barb cavalry dacian exp 0 armour 0 weapon_lvl 0 ;unit tribal slingers exp 0 armour 0 weapon_lvl 0 ;unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 ;unit barb infantry dacian exp 0 armour 0 weapon_lvl 0 ;unit barb archer dacian exp 0 armour 0 weapon_lvl 0 character Ion, diplomat, age 20, , x 210, y 182 traits GoodDiplomat 1 character Dromichetes, spy, age 20, , x 213, y 175 traits GoodSpy 3 character_record Palacus, male, command 0, influence 0, management 0, subterfuge 0, age 2, alive, never_a_leader character_record Scylurus, male, command 0, influence 0, management 0, subterfuge 0, age 8, alive, never_a_leader character_record Cotiso, male, command 0, influence 0, management 0, subterfuge 0, age 11, alive, never_a_leader character_record Duras, male, command 0, influence 0, management 0, subterfuge 0, age 15, alive, never_a_leader character_record Serapia, female, command 0, influence 0, management 0, subterfuge 0, age 51, alive, never_a_leader character_record Afina, female, command 0, influence 0, management 0, subterfuge 0, age 33, alive, never_a_leader character_record Birkita, female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader character_record Devnet, female, command 0, influence 0, management 0, subterfuge 0, age 5, alive, never_a_leader character_record Fallon, female, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader relative Comosikus, Serapia, Scorilo, Duras, end relative Scorilo, Afina, Cotiso, Devnet, Palacus, end ;relative Comosikus, Serapia, Scorilo, Markos, Duras, end ;relative Scorilo, Afina, Cotiso, Devnet, Palacus, end ;relative Markos, Birkita, Fallon, Scylurus, end
Dacia can have large town
but i'm check
Code:faction dacia, religious napoleon denari 4000 settlement { level large_town region Dacia year_founded 0 population 5652 plan_set default_set faction_creator gauls building { type core_building governors_villa } building { type defenses wooden_pallisade } building { type barracks muster_field } building { type market trader } building { type missiles practice_field } }
not this not change situation
Can any body help?
PS.I'm add before this new faction for romans_scipii to Syracuse (complet)
and is working good
i'm know how add faction..![]()
large cities not large towns (i.e. 4th level and 5th level settlement) a large town is a 2nd level settlement.
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but romans_brutti dosen't have a large_cities
now have a town...and don't working
Yes yesi'm know what is a problem:
In export_descr_buildings.txt i'm must deleted all romans_brutii entries (tamples, gladiators,)
And now it is working![]()