My latest mod takes a long time to load between turns (5-7 minutes) and I was wondering if there was any way to speed this up. My mod is currently 4.5 Gb and has 31 factions, but doesn't have a garrison script (the campaign_script.txt is only 56kb).
I have tried reducing the movement allowed, so that the computer could not move each army so far but this had almost no effect on the end of turn time. I have not yet tried editing the 'descr_campaign_ai_db.xml' file because it can be very difficult to edit it without destroying it. Is there anything else I can try?





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