The other night Reiks and I had a discussion about the family tree, specifically for the Saxons. Its hardly a straight line since Harold and Edgar are only related if you go wayyy back in the tree, yet one follows the other on the throne.
That meant we either had to make him a brother or a son the way CA does inheritance. Totally unacceptable.
After many hours of cursing the CA family tree, I came up with something acceptable. Basically what I did is go back a few generations so I could reasonably separate Harold and Edgar and be somewhat historically accurate.
I used these two sites for reference:
http://en.wikipedia.org/wiki/House_o...ex_family_tree
http://en.wikipedia.org/wiki/Template:Goodwin_tree
I did have to change a few things a tiny bit, some people might notice, some might not.
Because of the way age is calculated, I had to fake ages in the dead characters or it would throw errors. I could have changed the age requirements in campaign_db.xml but that would probably screw up the game. Because of this Edmund who is Edward the Exiles brother is 40 at game start, not 50.
I couldnt put the entire family tree in, its wayyy to large, so I took a few generations, skipping one here and there.
Basic male line House of Wessex
Edward the Elder > Edmund Ironside > Edward the Exile > Edgar the Outlaw
Basic female line House of Wessex
Edward the Elder > Godwin of Wessex > Harold Godwinson
Only 3 generations on the female side as Harold is 44 and Edgar is 16. I considered and probably still can stick Wulfnoth Cild in there, but hes dead anyways and all I wanted to do was branch Harold and Edgar apart a bit.
Harolds brother Sweyn is now in game, as well as several of Harolds children. You cant do more than 4, even if you chance the number of children to 8 the most that show on the tree is 4. Hard coded.
I also added several entries into the name files. First to get more characers from the tree, and second just to get them to work.
The last name of a character ONLY follows characters that have the "leader" tag. You can use first and last names on those characters. But in the secondary lines, adding a last name is useless as it only reads the first name. This means if you have two characters named Edward, the game gets completely confused and wont add either one.
To solve this I made two of them, Edward and Edwardi, Edmund and Edmundi. In the names lookup file I typed their display names properly, so all you see is Edmund and Edward, but I can identify them uniquely by adding extra characters at the end of their name in descr_strat. This is especially true of females, I have a Gytha and a Gythaa, but both show up in game properly, and if a new character gets one of the names with extra letters they will show up correctly too.
You cannot have twins. I discovered this when trying to put Harolds two sons in the game. Children MUST be separated by at least a year. I ended up not using those two anyways, I used his older ones, but its still good to know.
On my version of the mod folder there are no custom portraits for Edgar, so he shows up blank.
This is how it looks in game. All the files I modified are attached and also in my folder on the FTP.
![]()

















