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Thread: Crimson Tide removal

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  1. #1

    Default Crimson Tide removal

    the BC team is my final hope!

    i installed the latest kingdoms version with a various few fixes provided by the team members, such as the siege equipment fix, the engines ctd fix, etc, and then i installed crimson tide v4.0 plus the 4.2 patch from the "mods that work with BC" thread by Cobra

    crimson tide is nice and all but it just doesnt do whole lot for my game play experience... its not really that coolwatching your units get dirt on them... and blood is blood to me so i dont really get pleasure out of the diff blood splatters and what nots.. and also it makes my comp lag..

    but my point here is i reaaaaaalllly dont want to have to reinstall all my MTTW stuff to get rid of CT... so i was wondering if someone could upload the original files that CT over writes?

    i asked on the CT thread but theyre unresponsive..

    thanks for the help guys
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  2. #2
    Bernem's Avatar Senator
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    Default Re: Crimson Tide removal

    where did you install CT to? into the M2TW/data or into the BC/data folder?

  3. #3
    **Retired**
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    Default Re: Crimson Tide removal

    those files are in your Broken Crescent/data/overlaytextures.

    If you can get the original BC files out of the BC installation package, you can just replace them, otherwise, you can use the vanilla files from MTW2/data/overlatextures folder

  4. #4

    Default Re: Crimson Tide removal

    CT needs shader 2 on in order to work so you could turn that off. But then you won't get shadows.

  5. #5
    Emperor of The Great Unknown's Avatar Primicerius
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    far enough where verizon cant go
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    Default Re: Crimson Tide removal

    bc kingdoms doesnt work with gold whats the diffrence anyways

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