Hello, this is my mini-submod which is going to be part of my own realism submod, since this is first time I'm editing the descr_mercenaries.txt (Most often the EDU and DMB) So if you think the cost of chevrons are too high comment here. I did this at 1 am you know so there may be some mistakes. After all, I'm going to write :
------ All Comments and Feedbacks Appreciated ------
Featuring :
Much higher cost
Higher Chevrons ( there is one or two that I make 9 )
City State Hoplites recruiteable as mercenaries ( half-done, when I have more time I release a rev one. )
------------
I'm doing this to make mercenaries more valuable, non-expendable, not a meat shield/ cannon fodder anymore. You are going to beg to recruit them, they are very expensive. ( I remember I elevated elephant cost to 12000 )
Enough speaking, download link : ( OLD VERSION )
http://www.megaupload.com/?d=T777KAOM
If link don't work contact me.
------------- Installation Notes ---------------
Make sure you have a backup of the file, and copy this file to :
Data -----> World -----> Maps -----> Campaign -----> Imperial Campaign -----> Copy the descr_mercenaries.txt -----> You are done!
------------- End ----------------
Rev 1 Released!!!!!!!!!!
http://www.megaupload.com/?d=05R7GSUB
Advice : Think and plan before and after you hire these mercenaries.
Rev 1 Change Notes :
Almost regions have been into the list. ( If there is one not contact me not the RS dev team )
Next version I'm going to make city-state hoplites pools. a.k.a it mostly limits to that region alone.
If there is a bug CONTACT ME.
Edit : In the pool Judaea in looked like this :
pool Judaea_wr1ght
regions Judaea
unit judaean zealots, exp 3 cost 3685 replenish 0.125 - 0.25 max 6 initial 5
Change it :
pool Judaea_wr1ght
regions Judaea
unit merc judaean zealots, exp 3 cost 3685 replenish 0.125 - 0.25 max 6 initial 5
Best regards,
wr1ght





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