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  1. #1
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    Default What need's to be tested

    Here is a list of thing that you ALL should look for.


    Music:
    Spoiler Alert, click show to read: 
    As a tester you will need to listen to the custom made music and see if it really fits in that situation,
    if not report when this happens and describe the track as good as you can and I will take care of the rest.


    Sounds:
    Spoiler Alert, click show to read: 
    All units should get a rtw voice, many have non or wrong as it is now.
    This is something you all should report so that we could fix it.
    Also if you are interested to help us with this, contact a team member.


    Unit Cards:
    Spoiler Alert, click show to read: 
    Are the unit card the same as the real unit?
    Do it have the right info card?
    Report all unit cards/info cards that are displaced with pictures so that a team member can fix the problem.


    Traits & Ancillary's:
    Spoiler Alert, click show to read: 
    Spoiler Alert, click show to read: 


    The above chart shows the three different paths that a character can take. Here are things that should happen:

    - When a character comes of age he should not have any of the above traits except Disciplus. Then when he reaches the age of twenty he should become a Senator and lost the Disciplus trait in the same turn.

    - When a character comes in through adoption or Man of the Hour events he should ONLY have Low Born as a trait from the above chart, and should ONLY get Military Experience when in the field.

    - When a character comes in through Marriage he should have two years of civil and military experience and be a senator.

    - Legatus Legionis appears in the SECOND HALF of 20 years military experience. He stays as Praetor for the first half of 20 years military experience.

    - When a Tribune reaches ten years of military experience, he will stop being a Tribune, and further time spent in the field under a Praetor or Legatus Legionis WILL NOT count towards his military experience. To progress with his career, he should be given his own command or go to the cities to begin a civil career.

    Things that SHOULDN'T happen:

    - Having two military or civil positions at the same time.

    - Having a Legion ancillary in any position OTHER THAN Legatus Legionis.

    - Any character that comes of age or appears through marriage having the Low Born trait.

    - Any character that is through adoption or Man of the Hour events having Senator or any of the Patrician Military / Civil career positions.

    Anything else out of place like wrong trait / ancillary descriptions or things that just seem wrong should also be reported.
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  2. #2

    Default Re: What need's to be tested

    Roman leadership system:

    The student years in rome are almost to effective, I was able to grow up to seven management points in those 4 years with scriptorium and later ludus magnus

    None of my characters with 25yrs civil service get consul
    Neither do those with 20yrs military
    The description says you get consul after 20yrs military as well as 25yrs civil, is that an error?

    edit: what happens when the guy is in a fort? Sometimes he gets military, sometimes nothing...
    Spoiler Alert, click show to read: 

    Last edited by algorath; December 10, 2008 at 04:07 AM.

  3. #3
    Calvin's Avatar Countdown: 7 months
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    Default Re: What need's to be tested

    Quote Originally Posted by algorath View Post
    Roman leadership system:

    The student years in rome are almost to effective, I was able to grow up to seven management points in those 4 years with scriptorium and later ludus magnus

    None of my characters with 25yrs civil service get consul
    Neither do those with 20yrs military
    The description says you get consul after 20yrs military as well as 25yrs civil, is that an error?

    edit: what happens when the guy is in a fort? Sometimes he gets military, sometimes nothing...
    Spoiler Alert, click show to read: 

    Hmm, good point. I hadn't thought about fort. And I need to update the descriptions. Consul has been taken out, there is no Consul position. In regards to that picture yes, he should have all of those positions. A character never stops being a senator, and they don't lose the current position in the military / civil if they start down the other path. So he is the Legatus Propraetor (governor) and a Praetor, plus he is a former tribune and a former aedile. Think about it, a man who has held all those positions in the Roman world would have been enormously influential.

    When it comes to the student years, that is actually nothing to do with the leadership system. Even if he didn' have the disciplus trait, if you kept him in a city the game would give him the management stats. I can't change that.

    edit: Can you tell me what position a character is when he does gain military experience and when he doesn't while in a fort - tribune/ praetor etc.
    Last edited by Calvin; December 10, 2008 at 06:53 AM.
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  4. #4

    Default Re: What need's to be tested

    Just to say that if I haven't replied to any of you about unit graphic / model errors yet it's because I'm busy trying to finish the new modelling and skinning. Once that's done I'll be onto fixing errors / bugs.


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  5. #5
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    Default Re: What need's to be tested

    testing.....testing.....leadership...aaand......testing.
    "WE WILL SMITE THE INVADERS FROM OUR SKIES! Though they sweep over our lands like the sands of winter, never again will we bow before them; never again endure their oppression; never again endure their tyranny. We will strike without warning and without mercy, fighting as one hand, one heart, one soul. We will shatter their dreams and haunt their nightmares, drenching our ancestors' graves with their blood. And as our last breath tears at their lungs; as we rise again from the ruins of our cities...they will know: Helghan belongs to the Helghast." -Scholar Visari

  6. #6
    Calvin's Avatar Countdown: 7 months
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    Default Re: What need's to be tested

    Just realised I forgot to include the Legion ancillaries. Here they are. Just unzip and place into your data folder.
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  7. #7
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    Default Re: What need's to be tested

    Quote Originally Posted by Calvin View Post
    Just realised I forgot to include the Legion ancillaries. Here they are. Just unzip and place into your data folder.

    Calvin, there was only one file in there...was that the way it was supposed to be?

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    Default Re: What need's to be tested

    Quote Originally Posted by dvk901 View Post
    Calvin, there was only one file in there...was that the way it was supposed to be?
    There is one folder but there should be 28 tga files too. I just downloaded it and there were...
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  9. #9

    Default Re: What need's to be tested

    why is the consul taken out? and how can i get it back in
    could you maybe change the factionheirbutton to consul and make it +3 influence when you're it and +2 when you're former consul so atleast you can elect 1 if you want just an idea tho
    Last edited by Maximus Macro; December 11, 2008 at 04:19 PM.

  10. #10
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    Default Re: What need's to be tested

    Quote Originally Posted by Maximus Macro View Post
    why is the consul taken out? and how can i get it back in
    could you maybe change the factionheirbutton to consul and make it +3 influence when you're it and +2 when you're former consul so atleast you can elect 1 if you want just an idea tho
    The main reason I took out Consul was because there would be two undesirable effects if I kept it in.

    1) Using an ancillary along with the trait would limit the number of consuls to 2. BUT, you would have to shift the ancillary around, which for some reason causes havoc with the other traits. I figured it was easier to use the more common Legatus positions to be the top of the ladder.

    2) If I used it without the ancillary, I could not properly control how many Consuls appear. You'd end up with none or 20 or something.

    Also, I didn't want to mention this but I am working on a Caesar trait which would cause a character to become the Emperor, and his children to follow in that. I didn't want Consul in there messing things up. By the way, I'd appreciate if nobody spread the word about that. It's my little gem stone.
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  11. #11
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    Default Re: What need's to be tested

    Quote Originally Posted by Calvin View Post
    The main reason I took out Consul was because there would be two undesirable effects if I kept it in.

    1) Using an ancillary along with the trait would limit the number of consuls to 2. BUT, you would have to shift the ancillary around, which for some reason causes havoc with the other traits. I figured it was easier to use the more common Legatus positions to be the top of the ladder.

    2) If I used it without the ancillary, I could not properly control how many Consuls appear. You'd end up with none or 20 or something.

    Also, I didn't want to mention this but I am working on a Caesar trait which would cause a character to become the Emperor, and his children to follow in that. I didn't want Consul in there messing things up. By the way, I'd appreciate if nobody spread the word about that. It's my little gem stone.
    Oh wow!!! That would be fantastic!

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  12. #12
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    Default Re: What need's to be tested

    I dont think your supposed to mod the BETA.
    "WE WILL SMITE THE INVADERS FROM OUR SKIES! Though they sweep over our lands like the sands of winter, never again will we bow before them; never again endure their oppression; never again endure their tyranny. We will strike without warning and without mercy, fighting as one hand, one heart, one soul. We will shatter their dreams and haunt their nightmares, drenching our ancestors' graves with their blood. And as our last breath tears at their lungs; as we rise again from the ruins of our cities...they will know: Helghan belongs to the Helghast." -Scholar Visari

  13. #13
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    Default Re: What need's to be tested

    Quote Originally Posted by Maximus Macro View Post
    why is the consul taken out? and how can i get it back in
    could you maybe change the factionheirbutton to consul and make it +3 influence when you're it and +2 when you're former consul so atleast you can elect 1 if you want just an idea tho
    It may have something to do withe limit on the number of models or suchlike....

    Quote Originally Posted by knight of virtue and valor View Post
    I dont think your supposed to mod the BETA.
    Yes, it defeats the purpose of beta testing as it's no longer RS2.

    Sometimes if it's an easy fix (the path to a model is wrong) it can be changed. This was the case with the problem with the Hellenistic officer that was reported a release or two ago.

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  14. #14
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    Default Re: What need's to be tested

    Making changes to this BETA is ABSOLUTELY forbidden. If you want to change something, go fiddle with Vanilla. You are here to test what WE are doing, not alter anything to your liking.

    You may suggest changes, and you are supposed to report errors or oversights. But changing anything means that your copy of this mod is no longer a reliable copy because you may introduce errors of your own. Traits can cause an IMMENSE headache if they start causing CTD's, and it is very hard to find the problem.

    Fixing something we tell you to fix, as Brusilov says, is OK.

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  15. #15

    Default Re: What need's to be tested

    [quote=dvk901;4120348]You may suggest changes, ]

    thats exactly what i did ,i said at the end it was just an idea
    didn't expect such a hostile answer,but you're probably right i got nothing to say you're the developers i'm just a beta tester

  16. #16
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    Default Re: What need's to be tested

    Didn't mean to sound hostile....I just wanted to be 'emphatic'.

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    Default Re: What need's to be tested

    That is really weird. I downloaded it, unzipped it just like I do all the stuff that hets sent to me, then went in and looked and there was ONE FILE! Legion III. I thought, ok, whatever. So I put it in the Revision. Then I got to thinking maybe you forgot to put the others in. So I asked.

    I downloaded it again, unzipped it just like before, and there they...28 of them!!

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  18. #18
    Calvin's Avatar Countdown: 7 months
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    Default Re: What need's to be tested

    How very bizarre....

    Or you're just getting old...

    Yes, very strange.
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  19. #19
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    Default Re: What need's to be tested

    WHAT!!?? I could almost read that.....

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    Calvin's Avatar Countdown: 7 months
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    Default Re: What need's to be tested

    Quote Originally Posted by dvk901 View Post
    WHAT!!?? I could almost read that.....


    Oh, and I'm glad you're excited about the emperor thingy
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