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  1. #1
    AqD's Avatar 。◕‿◕。
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    Default Updated contents from RTR VII (TIC)

    I got the permission to use elements from RTR VII. Here are the list of things I have integrated:

    1.Updated Sky


    2.Updated AI formations

    3.Updated Campaign map texture:


    4.New faces, helmets, and shield models will be used in some of new units I want to create.


    Other parts are tried and failed:

    1.New units & models from TIC. It would make the download too big... Though I could make the mod to depend on both of RTR PE and FOE once it's released

    2.New ground types and trees etc cause errorless and unresolvable CTDs.. I don't know why but given the limited time I guess I'll just have to skip this part for next version...
    Last edited by AqD; December 29, 2008 at 10:39 AM.

  2. #2

    Default Re: Updated contents from RTR VII (TIC)

    Quote Originally Posted by aqd View Post
    1.Updated Sky - it doesn't seem to make any difference in my mod though :hmmm:
    As in it`s not showing ingame? If your mod is mod switch you need to include the sky textures in a pak file or otherwise it`s not loaded.

  3. #3
    AqD's Avatar 。◕‿◕。
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    Default Re: Updated contents from RTR VII (TIC)

    Quote Originally Posted by florin80 View Post
    As in it`s not showing ingame? If your mod is mod switch you need to include the sky textures in a pak file or otherwise it`s not loaded.
    Thanks! It's loaded now!!


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