i was playing the Pyrros campaign... and i actually had to play about 16 times before i was able to get a successful campaign going (i kept reaching upwards of -150,000)...and in the successful campaign i actually hit -100,000 dinari before turning a profit...and then i had to wait until i erasd my deficit before i could actually rebuild and/or hire/train new soldiers..
right from the start i am in the negative!! and i don't understand...thriving cities should be making money, not losing it...it wasn't until i conquered the 10th city (not an easy task with only 2 stacks of soldiers and no reinforcements for about 30 turns).. so, is it designed this way??? or does this seems a little ridiculous?
settings
Campaign: very hard
Battles: medium




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