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  1. #1
    apple's Avatar Searching for 42
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    Default Macedon

    ONLY for Macedonian Reports, all off topic posts will be deleted.

    You will have to do this:

    Include all errors in your first post organized so that the we could find them without having to search trough the whole tread.

    You should also strike off each and every solved error. [S][/*S] like this

    Post all pictures in spoilers for faster loading.

    Good luck, The Roma Surrectum II Team
    Last edited by apple; December 07, 2008 at 04:02 PM.
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  2. #2
    drazeN's Avatar Centenarius
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    Default Re: Macedon - drazeN

    1)Athenian marine - Wrong unit card (they are not archers), description, missing UNITS_INFO card and officers sword clipping trough shield.
    Spoiler Alert, click show to read: 


    2)Thureophoroi (Independent Cities) - Strange behavior when running.
    Spoiler Alert, click show to read: 
    Running with spear held above head (not charging, my army is far away). This didn't happened with my units so I'll check this in few more battles.




    3) Campaign map - Small Sea Town
    Spoiler Alert, click show to read: 
    I have reported this before but it got lost.


    4) Campaign map - Landbridges near Athens
    Spoiler Alert, click show to read: 
    I have reported this also but it got lost too.


    This land bridge will create much problems for AI Macedon factions because Independent cities will attack early in the game.

    http://img219.imageshack.us/img219/679/0010ve6.jpg


    5) Macedonian hypaspist and Taxeis hoplite- Officers sword clipping trough shield
    Spoiler Alert, click show to read: 




    6)Thureophoroi - Unit description
    Spoiler Alert, click show to read: 
    I can recruit them with Macedons (add Macedon to description?).


    7)Greek Lonchophoroi - Unit description (wrong name in description)
    Spoiler Alert, click show to read: 
    "Prodromoi are the flankers..."
    Last edited by drazeN; December 03, 2008 at 06:06 AM.

  3. #3
    drazeN's Avatar Centenarius
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    Default Re: Macedon - drazeN

    Kushan Cataphract - Missile cavalry+long spear
    Spoiler Alert, click show to read: 
    Found this while playing custom battle against Carthage.


    They hold spear/bow like that all the time.
    Posting here because I don't know which faction (maybe it's Carthaginian unit but it looks more like eastern) owns this unit.

  4. #4
    kekesvar.bingos's Avatar Miles
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Roma Surrectum 2.0 Build 10 | Rome Total War v 1.5

    I. Settlement Edessa in Ano Makedonia region should be renamed maybe as Aigai (old capital of Makedonia). it will prevent some confusion with mesopotamian Edessa, which was actually named after this Edessa in Greece.
    More sugestion then bug, anyone can actually rename it, right?
    Spoiler Alert, click show to read: 


    II. Apollonia has too high unrest for no apparent reason in the beginning, but it's no big deal

    III. Basilikoi Peltastai - why is it named peltastai while these men wear hopliton shield? Next: it has only leather armour? Not linothorax? It has double price of Levy Pikemen and triple upceep cost (and even somewhat less soldiers)
    Spoiler Alert, click show to read: 


    IV. Landbridges between Europe and Asia Minor:
    Spoiler Alert, click show to read: 


    V. Armenian officers on campaign map has hand going thru their shields
    Spoiler Alert, click show to read: 


    VI. bad spelling; cost and effect stays the same even at higher levels of building
    Spoiler Alert, click show to read: 




    VII. there are missing roads in building tree at pella, although i can build them, but their cost is ridiculously low
    Spoiler Alert, click show to read: 



    as low as many other building in every city of mine except walls building (same in every city i own)...
    Spoiler Alert, click show to read: 


    the low cost is variable through different cities, still it is really low:
    Spoiler Alert, click show to read: 



    VIII. My economy WIN! Actually it win so much I came to idea it fails... after 40 and few turns i am so rich a can import silk from china on backs of camel birds...
    Spoiler Alert, click show to read: 

    only athens, pella and apolonia has higher levels of ports (athens highest, pella and apolonia second level), highest level of markets are agoras and i am FAR from having them in every city (actually in no more then 6). my tax policy is to impoverish everyone (highest everywhere except three cities where i need highest population grow) and i have mostly roads, paved roads only in few (around three) cities and i have open trade with every neighbour except free greeks...
    Last edited by kekesvar.bingos; December 16, 2008 at 12:47 PM.

  5. #5
    kekesvar.bingos's Avatar Miles
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    Default Re: Macedon - drazeN & kekesvar.bingos

    SUGGESTIONS:

    -what about putting units in more logical order in unit pool?

    - Greek Aspidophoroi and Greek Tarantine Cavalary has exactly same stats (even though aspidophoroi has only leather armor and tarantine cav. linothorax armour), so what is the difference?

    - boii capital vindobona in boihemum region should be renamed (it should be called maybe as Unetice or Lovosice - modern day places of cletic artefacts findings), vindibona lies south of Istros, otherwise, the settlement placement is good, this part (central bohemia) was important (although provincial) center of celtic culture...
    Spoiler Alert, click show to read: 
    Last edited by kekesvar.bingos; December 16, 2008 at 12:48 PM.

  6. #6
    dvk901's Avatar Consummatum est
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Quote Originally Posted by kekesvar.bingos View Post
    SUGGESTIONS:

    -what about putting units in more logical order in unit pool?

    - Greek Aspidophoroi and Greek Tarantine Cavalary has exactly same stats (even though aspidophoroi has only leather armor and tarantine cav. linothorax armour), so what is the difference?

    - boii capital vindobona in boihemum region should be renamed (it should be called maybe as Unetice or Lovosice - modern day places of cletic artefacts findings), vindibona lies south of Istros, otherwise, the settlement placement is good, this part (central bohemia) was important (although provincial) center of celtic culture...
    Spoiler Alert, click show to read: 
    If you have an idea what a logical order is, please explain.

    Settlement renamed: Lovosice

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  7. #7
    Mulattothrasher's Avatar Vicarius
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Quote Originally Posted by kekesvar.bingos View Post
    SUGGESTIONS:

    - boii capital vindobona in boihemum region should be renamed (it should be called maybe as Unetice or Lovosice - modern day places of cletic artefacts findings), vindibona lies south of Istros, otherwise, the settlement placement is good, this part (central bohemia) was important (although provincial) center of celtic culture...
    Dvk, I noticed you changed this town already. Change it back to Vindobona as Lovosice wasn't even in existence until hundreds of years later...

    Not to sound like a know-it-all, but I'd appreciate if theres other suggested Celtic/barbarian changes involving cities, towns, etc...if I can be made aware of these things as I've already went over the towns. That, or I should check the beta forums more often...

  8. #8

    Default Re: Macedon - drazeN & kekesvar.bingos

    Stats aren't done yet


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  9. #9
    kekesvar.bingos's Avatar Miles
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    Default Re: Macedon - drazeN & kekesvar.bingos

    ok, my fault then...

  10. #10
    Sharpe's Avatar Praeses
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    Default Re: Macedon - drazeN & kekesvar.bingos

    I thought i throw in what I experienced as macedon

    - Agema Pikeman weaker than common Katoikoi Phalangites.
    - A graphical error, Achiaian hoplites appear to be walking armour (Cuirass Helmet) etc with no skin , just transparent when body parts and thier faces would be.
    - And Macedonian seem to get Latin highways.

  11. #11

    Default Re: Macedon - drazeN & kekesvar.bingos

    Thanks.
    Unit stats aren't done yet.
    Please post screenshots of all graphical errors - it really helps to see what you're talking about.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  12. #12
    Sharpe's Avatar Praeses
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Sure thing, i just have trouble finding my screenshots on vista and i dont have the software to convert the tga's. Is there an online source?

  13. #13

    Default Re: Macedon - drazeN & kekesvar.bingos

    Yes.

    DDS converter is good and allows batch conversion from most formats to others including .tga to jpg or .bmp to .jpg.

    Most of us use FRAPS to take screenshots I think.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  14. #14
    Sharpe's Avatar Praeses
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Thanks, Should i be assigned a team or just play as who i want?

  15. #15

    Default Re: Macedon - drazeN & kekesvar.bingos

    It looks like we've got one person on each of the main factions. Have you got a strong preference / area of knowledge?


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  16. #16
    Sharpe's Avatar Praeses
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Spoiler Alert, click show to read: 


    Heres the buggy achiaian hoplite

    I really dont mind, i'll be whatever faction isnt being tested, i have a ridiculously large book on most pre-roman peoples. From Dacians to Carthage.

    Last edited by Sharpe; December 12, 2008 at 12:34 PM. Reason: Screenie

  17. #17

    Default Re: Macedon - drazeN & kekesvar.bingos

    For the Achaian hoplite we changed the unit it's using. The EDU should read like this for it. Those will be in the next fix.

    ;;;;;britons ,Achaia mini-faction, area9-r8
    type achaian hoplite
    dictionary achaian_hoplite
    category infantry
    class spearmen
    voice_type Heavy_1
    soldier macedonian_hypaspist, 55, 0, 2.8
    officer greek_standard
    officer greek_officer
    mount_effect horse +8, camel +8, chariot +8
    attributes sea_faring, hide_forest, can_sap, very_hardy
    formation 1, 1, 1, 1, 5, square
    stat_health 1, 0
    stat_pri 30, 22, no, 0, 0, melee, blade, piercing, spear, 0 ,0.5
    stat_pri_attr spear, spear_bonus_6
    stat_sec 24, 15, no, 0, 0, melee, blade, slashing, sword, 0 ,0.5
    stat_sec_attr no
    stat_pri_armour 14, 40, 10, metal
    stat_sec_armour 0, 1, flesh
    stat_heat 1
    stat_ground 2, 0, 0, 0
    stat_mental 28, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 0, 1000, 250, 70, 100, 640
    ownership britons

    and the DMB:

    type greek_hypaspist
    skeleton fs_s1_hoplite, fs_s1_semi_fast_swordsman
    indiv_range 40
    texture seleucid, data/models_unit/textures/tone/seleucid/hypaspist_seleucid.tga ;;seleucid royal hypaspistai
    texture numidia, data/models_unit/textures/tone/pergamon/hypaspist_pergamon.tga ;;pergamon royal hypaspistai
    model_flexi data/models_unit/hypaspist_high.cas, max
    model_sprite seleucid, 50.0, data/sprites/RS_seleucid_greek_hypaspist_sprite.spr
    model_sprite numidia, 50.0, data/sprites/RS_numidia_greek_hypaspist_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f
    type macedonian_hypaspist
    skeleton fs_s1_hoplite, fs_s1_semi_fast_swordsman ;Phrygian doryphoroi (spearman)
    indiv_range 40
    texture macedon, data/models_unit/textures/tone/macedon/hypaspistai_macedon.tga ;;macedonian hypaspist
    texture numidia, data/models_unit/textures/tone/pergamon/hypaspistai_pergamon.tga ;;pergamon phrygian doryphoroi
    texture britons, data/models_unit/textures/tone/freegreeks/hypaspistai_freegreek.tga ;;achaian hoplite
    texture merc, data/models_unit/textures/tone/freegreeks/hypaspistai_athens.tga ;;athenian epilektoi
    model_flexi data/models_unit/hypaspistai_macedon_high.cas, max
    model_sprite macedon, 50.0, data/sprites/RS_macedon_macedonian_hypaspist_sprite.spr
    model_sprite numidia, 50.0, data/sprites/RS_numidia_macedonian_hypaspist_sprite.spr
    model_sprite britons, 50.0, data/sprites/RS_numidia_macedonian_hypaspist_sprite.spr
    model_sprite merc, 50.0, data/sprites/RS_macedonian_hypaspist_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


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  18. #18
    kekesvar.bingos's Avatar Miles
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    Default Re: Macedon - drazeN & kekesvar.bingos

    i played a bit with map_region.tga and map_features.tga... i altered some region borders (affected around 8 provinces), fixed few rivers(in 2 provinces), changed settlement placement (in 4 provinces). It was mostly done in Boihaemum, then few changes in Pannonia and other near provinces. When i tried to play new campaign, after choosing a nation and started new campaign nothing happened. Then after closing whole program this report showed:

    Spoiler Alert, click show to read: 

  19. #19
    dvk901's Avatar Consummatum est
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Quote Originally Posted by kekesvar.bingos View Post
    i played a bit with map_region.tga and map_features.tga... i altered some region borders (affected around 8 provinces), fixed few rivers(in 2 provinces), changed settlement placement (in 4 provinces). It was mostly done in Boihaemum, then few changes in Pannonia and other near provinces. When i tried to play new campaign, after choosing a nation and started new campaign nothing happened. Then after closing whole program this report showed:

    Spoiler Alert, click show to read: 
    Tone is being is being very kind. I, however, am fuming mad about this.

    Please read and heed:

    http://www.twcenter.net/forums/showthread.php?t=211627

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  20. #20
    kekesvar.bingos's Avatar Miles
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    Default Re: Macedon - drazeN & kekesvar.bingos

    Quote Originally Posted by dvk901 View Post
    Tone is being is being very kind. I, however, am fuming mad about this.

    Please read and heed:

    http://www.twcenter.net/forums/showthread.php?t=211627
    my appologize - i really didnt read this, but i am not going to publish anything, unmodified/modified, not going to share my experiments with anyone... AND after all ... i could not play the campaign itself.. it simply didnt work. i tried many things but i am just no modder so i wont try again - not untill public version will come out. cheers!
    Last edited by kekesvar.bingos; December 14, 2008 at 09:22 AM.

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