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Thread: Creating a World – Basic mapping from scratch

  1. #41
    Hargrimm's Avatar Laetus
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    Default Re: Creating a World – Basic mapping from scratch

    What resolution should I choose when saving the tgas? 16, 24, or 32 bits? Or does it matter at all? I'm kinda grasping at straws here.

  2. #42
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    Use 24 bits. You can also use the compression option to save place on your hard drive or in your upload.










  3. #43

    Default Re: Creating a World – Basic mapping from scratch

    Quote Originally Posted by gigantus View Post
    Use 24 bits. You can also use the compression option to save place on your hard drive or in your upload.
    I've used 32 and it's worked just fine for me, but if you can do more with less, go with 24.

    Okay, so I'm creating a map that is not as wide as the regular mini-map. How do I make it so the mini-map looks like Britannia's (with the background on it) instead of distorting the minimap's shape badly to the east and west?

  4. #44
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    In the mods\british_isles\data\world\maps\campaign\imperial_campaign folder (no need to unpack!) is a file called radar_map_background.tga - use it as it is. Otherwise make your own in that size with that name.










  5. #45

    Default Re: Creating a World – Basic mapping from scratch

    Quote Originally Posted by gigantus View Post
    In the mods\british_isles\data\world\maps\campaign\imperial_campaign folder (no need to unpack!) is a file called radar_map_background.tga - use it as it is. Otherwise make your own in that size with that name.
    I am missing something, I moved that file over to the imperial_campaign folder in the mod and created both radar maps, but there doesn't seem to be any change. (I deleted the map.rwm). Descr_Terrain dimensions are 232 x 240.

    Last edited by SSJPabs; May 28, 2009 at 10:49 AM.

  6. #46
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    I thought you might have a map that is of the proportions of the Britsih Isles campaign (A4 paper size)
    To get a radar map that fits the small screen, take map_heights and resize it to 500*250 and 250*125 (name them radar_map2 and radar_map1 respectively and put them in the imperial_campaign folder) - You might want to color the bigger version before reducing it in size even more.
    The radar map background works only with maps that are higher then wide.
    Last edited by Gigantus; May 28, 2009 at 10:58 AM.










  7. #47

    Default Re: Creating a World – Basic mapping from scratch

    Quote Originally Posted by gigantus View Post
    I thought you might have a map that is of the proportions of the Britsih Isles campaign (A4 paper size)
    To get a radar map that fits the small screen, take map_heights and resize it to 500*250 and 250*125 (name them radar_map2 and radar_map1 respectively and put them in the imperial_campaign folder) - You might want to color the bigger version before reducing it in size even more.
    The radar map background works only with maps that are higher then wide.
    That's not quite it. What I am trying to do is make the mini-map show a box instead of stretching out Algeria and the east coasts of France/Spain. So I'm trying to change the dimensions of the map on the small screen. Britannia is the only one of the CA maps that is not longer than it is tall so I was trying us that as a model but I couldn't figure out how that was done. I'm sorry that I didn't describe the situation clearly enough.

    ED: So that it looks like this:
    Spoiler Alert, click show to read: 

    Last edited by SSJPabs; May 28, 2009 at 11:39 AM.

  8. #48
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    Resize your radar_map to that proportion I would say.
    Take map_heights and change the height to 250, linked to width. And 125. These two radar_map files have to be in imperial_campaign together with the radar_background.










  9. #49

    Default Re: Creating a World – Basic mapping from scratch

    Quote Originally Posted by gigantus View Post
    Resize your radar_map to that proportion I would say.
    Take map_heights and change the height to 250, linked to width. And 125. These two radar_map files have to be in imperial_campaign together with the radar_background.
    Got it! Resized to 125 x 125 and 250 x 250 for the larger size and now the radar background works. You have come through again.
    Last edited by SSJPabs; May 28, 2009 at 12:27 PM.

  10. #50
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    One is (always) glad to be of service










  11. #51
    carth's Avatar Tiro
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    Default Re: Creating a World – Basic mapping from scratch

    ey man, i wanted to download your tutorial.. but my computer cant read it, it's arabic or something what now?

    edit: ahh it's formatted, how can i read it?
    Last edited by carth; June 04, 2009 at 02:37 AM.
    "By the blood of our people, your lands kept safe."

  12. #52
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    It is in DOC format, use windows word or open office.










  13. #53
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    Default Re: Creating a World – Basic mapping from scratch

    is this tutorial just for Kingdoms, or is it compatible with just M2TW, cause i ain't got kingdoms and there are better things to spend my money on.

    If it isn't compatible is there a tutorial like this that is??

  14. #54
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Creating a World – Basic mapping from scratch

    Nothing changed in Kingdoms in terms of the creating of the map files, with the exception of the geography files but those aren't covered in this tutorial. I'd still recommend Kingdoms if you intend to make a distributed mod, as there are a lot of new features which aid it, and it's probably pittance in a bargain bin somewhere.

  15. #55
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    Like I explained in the PM:

    The tutorial is completely compatible with the base M2TW game. The modded files still go into the same folders.
    After setting up the mod folder, simply delete all the files except the bat and cfg files in the root. Then edit the bat file to read 'medieval2.exe' instead of 'kingdoms.exe'

    And thanks Augustus for the detailed stuff.










  16. #56
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    Default Re: Creating a World – Basic mapping from scratch

    Ok. Thanks for the quick replies, will have a go at it later on today if i can spare the time

  17. #57
    GrumpyBean's Avatar Ordinarius
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    Default Re: Creating a World – Basic mapping from scratch

    Hey! Great tutorial. This is very well put together. I just finished my Americas campaign map with it and it looks pretty cool i think (my first map ). Thanks again!
    Very funny and old tale of Mordor. The grass is always greener.
    Epic Tale of Thera, simply a masterpiece . Borissomeone's Tales of Thera.

  18. #58
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    One is glad to be of service










  19. #59
    Hrobatos's Avatar Praeses
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    Default Re: Creating a World – Basic mapping from scratch

    tnx for tutorial!! but i cant open link, can you post pic here or another link
    picture iceland.gif
    Last edited by Hrobatos; February 06, 2010 at 02:39 PM.

  20. #60
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Creating a World – Basic mapping from scratch

    Thanks for letting me know.

    Iceland Picture attached to first post.










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