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Thread: Additions to Senate Offices List?

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  1. #1
    Foederatus
    Join Date
    Nov 2008
    Location
    Sweden
    Posts
    48

    Default Additions to Senate Offices List?

    I've made and/or modified a few senate offices by writing traits, and it seems I got it working (first try).

    My next question is how I get these included in the senate offices list?

    It seems that adding them to the descr_senate.txt doesn't cut it, though I've been able to modify the quantity of the existing offices.

    I suspect it has something to do with the conditions specified for the triggers of the original senate offices, for example:

    Code:
    WhenToTest BecomeQuaestor
    So, how do I add additional offices to the senate offices list?

  2. #2

    Default Re: Additions to Senate Offices List?

    You can't edit the game-events (such as "BecomeQuaestor") I'm afraid, hardcoded.

  3. #3
    Foederatus
    Join Date
    Nov 2008
    Location
    Sweden
    Posts
    48

    Default Re: Additions to Senate Offices List?

    Right, many thanks. I suspected as much.

    I managed to accomplish the changes I wanted another way around prior to re-installing the game from scratch since I accidently edited some of the original files and couldn't get any campaign to start afterwards.

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