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  1. #1
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Changing one Building into Another

    Hi all,
    how can I change one building into another?
    I mean change the missile barracks into a temple?
    Or do I have to edit an existing temple?
    How would I do that? :hmmm:
    Cheers,
    Legio

  2. #2

    Default Re: Changing one Building into Another

    If you mean you want the missile barracks non-buildable if you have a temple, and vice-versa, that's controlled by the prefix "temple_" (or "temple_of_" don't remember which).

    Otherwise, as long as you have room, (that is less than 64 trees) you can just make a new building tree.

    Expand your borders, a mod based on XGM 5.

  3. #3
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Changing one Building into Another

    Quote Originally Posted by CaesarVincens View Post
    If you mean you want the missile barracks non-buildable if you have a temple, and vice-versa, that's controlled by the prefix "temple_" (or "temple_of_" don't remember which).

    Otherwise, as long as you have room, (that is less than 64 trees) you can just make a new building tree.
    That certainly picques my interest!
    I will hop to it, then.

  4. #4
    Ramashan's Avatar Artifex
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    Default Re: Changing one Building into Another

    Are you talking about what it looks like in the city view or recruiting missile units via a temple or the way the missile barracks look on the cards and info screen?
    Under the Patronage of Lord Condormanius

  5. #5

    Default Re: Changing one Building into Another

    i think legio just wants to change the name of an existing temple or add a new one for recruiting purposes. it doesn’t matter about the models etc, we can just use existing. we are working on the EDB for myth_tw and he wants a temple of hecate for colchis [rename of pontus].
    Formerly quetzalcoatl. Proud leader of STW3 and member of the RTR, FATW and QNS teams.

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