If you like giving your generals control of the battle. This one will be hard to beat. I have won many battles but lost 20% of them due to the good generalship of the enemy. The battles develop in a natural fashion. One good turn deserves another. Generals hold reserves and send units into different areas to outflank the enemy. The enemy learns from the battles and counters your move strategically and tactically. In one battle you might face an enemy army that has been successful against other factions, but after a while the enemy has one that can match your own and hand you your hat. Includes fix for pikemen and other unit strike distances. I have about got the sieges thing worked out. The enemy defends itself. Sieges are long.
http://www.twcenter.net/forums/downloads.php?do=file&id=2219
I will be updating this in less than a week.
Note; I use this on VeryHard/Medium so use this in battle mode in higher ratings(/Hard or /VeryHard) at your own risk. This mod is conformed to any mod using the 'real' world format. Variations for fantasy or other mods can be made by request.




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