Page 1 of 2 12 LastLast
Results 1 to 20 of 21

Thread: Argaisa - Total War

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Argaisa - Total War



    a mod for Rome Total War- Barbarian Invasion

    link to modrealms forum (thanks Amroth) : http://www.modrealms.com/forums/forumdisplay.php?f=26



    In the faraway land of Argaisa (Ar-gay-sa), war is brewing. For long ages beyond memory, the men of the Haldiac Empire and the Agrovani of the Sacred Forest have been at peace. Those who might intend them ill are on the other side of the great Juhgyi Desert. But now, war is in the air. Word has reached the inhabitants of these lands that the eternally fighting nations of the east have been united by a mysterious, dark figure. His name is unknown, but the legends of his dark power cast fear into all who hear. This fear has been increased by the recent deaths, attributed to natural causes, of many of the leaders of the Haldiac Empire and the Agrovan. Many beleive these deaths were caused my a band of assassins in leauge with the Dark Power of the East. Several defeats were inflicted on the Haldiac Empire my desert nomads, all bearing a mark never seen before.

    But, just when hope seemed lost, a force believed to be only a legend appeared from the mists of time. The Guardian Order, long rumored to have fallen long ago, has returned to fulfill its purpose of defending the west against the powers of the Dark Isle. The beleaguered Agrovani and Haldiac Empire quickly gave their support to the Order. Now the west is at least somewhat better prepared to face the forces of the east. But the Guardians, while great fighters, are few and number and will need to be supported by the powers they protect if they are to succeed

    The stage is set for the great fight over the land of Argaisa. This fight can only be a war of total destruction of one side, the Light or the Dark. This is Argaisa - Total War.


    I'm starting small in this mod (I learned that lesson working as a Beta-Tester for Forth Age - Total War) so, for now, there are only two factions:


    The Guardian Order




    Formed at the beginning of the world, millennium ago, the mysterious men of The Guardian Order are dedicated to protecting the forces of the west against the evil of which only they have knowledge. Only they know of the inhabitant of the Dark Isle and what he will bring. The Order Faces several challenges, while their army is strong, it is few in number. To face the numberless hordes of the east, they will need to draw auxiliaries from the Agrovani and the Haldiac Empire. These men, while more numerous then the men of the Order, are not as well armed and armored.


    The Minions of Surt





    Many eons ago, a renegade named Surt fled from the Guardian Order to the far east of the world. He accumulated much power and prestige for himself in the constant wars that plagued the region. But he eventually realized that he could not take his revenge on the Guardian Order without uniting the factions of the east. And the only way to do that was with fear. So he went on a long quest to find that which was his birthright. A sword: Excelcion. A relic of the past far older than Surt and even older than the Guardian Order. The power it possessed made him more than a man, something far more sinister. With the power he now possessed. Surt united the tribes of the east and is now preparing to take his revenge on the supposedly fractured west, unaware that they have been united by The Guardian Order who know of his plans and his existence.



    Progress

    Map
    75ish % done

    Coding/Traits/Ancillaries
    5% done

    Units
    GO: 100% Done
    MOS: 100% Done

    UI
    45% done

    Team
    * Coding: LordofUmbar
    * Modeling: none
    * Skinning: Wookie
    * Mapping: LordofUmbar
    * 2d Art: LordofUmbar
    * Scripting: none
    * Research: LordofUmbar
    Music: LTMustard

    If you have any of the above skills, then please consider helping out even though my name is listed next to the job you want (I'll gladly share). Just post a message here or in the recruitment thread at modrealms.com.
    Last edited by LordofUmbar; December 16, 2008 at 09:51 PM.

  2. #2
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    The Guardian Order



    I, in my inability to model, have been reskinning various units to get what I want. Some units have been majorly reskinned while others have not.
    I have gotten permission for all the models I use.



    Units of the Order

    Guardian Sergeants
    They provide some anti-Calvary support and are the most numerous of the Guardian Orders units.




    Guardian Crossbowmen
    These men are the only men of the order who have a ranged weapon, a rather unappreciated weapon. While not as skilled as some, they are a force to be reckoned with.




    Guardian Light Calvary
    While heavier than the light Calvary of other nations, these men provide a cheaper, faster, more widely available, and more numerous counterpart to the heavy Calvary




    Guardian Champions
    These brave men are true heavy infantry. Armed with a large, two handed sword and covered from head to foot in plate, they are a force to be feared by both armored and unarmored foe alike.




    Guardian Generals Bodyguard
    These men are the heavy Calvary arm of The Guardian Order and also guard the generals when they go into battle. These men are the best the Order has to field but they are also the most expensive and the fewest.





    Auxiliaries

    Rangers of the Sacred Forest
    Archery has always been the favored sport of the men of The Agrovani. They train with this weapon from boyhood and have learned to effortlessly blend into the land around them. They provide much needed archer support to the order though they are recruit-able in only one province.




    Haldiac Levy Pikes
    The Haldiac Empire has always had a tradition of anti-Calvary tactics due to the many raiders of the desert who frequently raid their homelands. They fight in a phalanx which allows them to ward their enemies and fight with light armor to allow them to move quickly.





    And for a little bonus...







    The Minions of Surt


    I, in my inability to model, have been reskinning various units to get what I want. Some units have been majorly reskinned while others have not. I have gotten permission for all the models I use.

    I'm sure that all these units should look familiar to the FA crew.

    Hordes of the Dark Isle

    Swords of the Dark Isle
    This rabble provides the basic infantry for Surt in his fastness on the Dark Isle.


    Spears of the Dark Isle
    This rabble, a little better armed and armored than their sword bearing brethren, provide anti-Calvary support to Surt.


    Archers of the Dark Isle
    This rabble, as their name might suggest, provides semi-dangerous ranged support to Surt. They are also armed with spears so they can defend themselves in melee.


    Bodyguard of the Black Ones
    These fierce men, if that is what they are though that may be in doubt, have sworn their lives and their soles to protect their master from death, assuming that death could strike him down....


    Men of Garath
    From the barren wastes of Garath come terrifying men armed to the teeth.

    Swords of Garath

    These men, clad in chain mail died black from the horrid rituals performed in the blackness of the wastes of Garath. They are sworn to secrecy when it comes to what those rituals are.


    Axemen of Garath
    You don't want to know.....really. I don't either.



    Men of the Plains

    These men provide great, mobile range support to Surt and his Minions.



    This list is in no way finalized, units could me added, deleted, or re-skinned at any moment.
    Last edited by LordofUmbar; November 27, 2008 at 08:42 AM.

  3. #3
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    Old Map
    Southwest



    Northwest




    Southwest



    Southeast



    Pay Those Taxes!



    Any Mountain Climbers Here?

    New Map

    Last edited by LordofUmbar; December 16, 2008 at 09:49 PM.

  4. #4

    Default Re: Argaisa - Total War

    wow very nice!and keep up the good work!

  5. #5
    Legio's Avatar EMPRESS OF ALL THINGS
    Moderator Emeritus Content Emeritus

    Join Date
    Mar 2008
    Location
    Chlοėtopia
    Posts
    43,774

    Default Re: Argaisa - Total War

    Yes, it is a refreshing mod, not many like it.

  6. #6
    Lord Dakier's Avatar Protector Domesticus
    Join Date
    Jul 2008
    Location
    Birmingham, England
    Posts
    4,463

    Default Re: Argaisa - Total War

    I love fantasy!

    However there is a slight problem with fantasy... there has to be a story, me personally I am not understanding the story... Theres some order against what exactly?
    We Came, We Saw, We Ran Away!

  7. #7
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    Don't worry, there is a back story to all this. This project is sort of a story with a mod. The story can easily be lost at this stage with all units to skin and such.

    The Guardian Order (Think Teutonic, Templar, Hospitaler etc.) is protecting the west against the storm from the east, led by the renegade Surt, which they know is coming.

    I've added a description of Surt's faction which might help clear things up.

  8. #8
    Lord Dakier's Avatar Protector Domesticus
    Join Date
    Jul 2008
    Location
    Birmingham, England
    Posts
    4,463

    Default Re: Argaisa - Total War

    Ah I see, so is there only going to be two factions?
    We Came, We Saw, We Ran Away!

  9. #9
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    For now. But that is not to say there will not be more. I have seen many a overly ambitious mod fail when they try to do to much to soon so that is why I am starting with two factions.

  10. #10
    Lord Dakier's Avatar Protector Domesticus
    Join Date
    Jul 2008
    Location
    Birmingham, England
    Posts
    4,463

    Default Re: Argaisa - Total War

    Alright, one step at a time, Im cool with that.
    We Came, We Saw, We Ran Away!

  11. #11

    Default Re: Argaisa - Total War

    Just curiosity...but...Do u have the permission to use Caius Britannicus's models from "The Crusades" ?

  12. #12
    Lord Dakier's Avatar Protector Domesticus
    Join Date
    Jul 2008
    Location
    Birmingham, England
    Posts
    4,463

    Default Re: Argaisa - Total War

    Yes he does.
    We Came, We Saw, We Ran Away!

  13. #13
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    Updated with units of second faction. Enjoy.

  14. #14
    Legio's Avatar EMPRESS OF ALL THINGS
    Moderator Emeritus Content Emeritus

    Join Date
    Mar 2008
    Location
    Chlοėtopia
    Posts
    43,774

    Default Re: Argaisa - Total War

    Quote Originally Posted by LordofUmbar View Post
    Updated with units of second faction. Enjoy.
    Nice update.

  15. #15

    Default Re: Argaisa - Total War

    nice!

  16. #16
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    I will be posting random screen shots from time to time in my modrealms forum here:
    http://www.modrealms.com/forums/forumdisplay.php?f=26

    There are some now and will be more forthcoming so take a look.
    Last edited by LordofUmbar; November 29, 2008 at 03:57 PM.

  17. #17
    Legio's Avatar EMPRESS OF ALL THINGS
    Moderator Emeritus Content Emeritus

    Join Date
    Mar 2008
    Location
    Chlοėtopia
    Posts
    43,774

    Default Re: Argaisa - Total War

    Quote Originally Posted by LordofUmbar View Post
    I will be posting random screen shots from time to time in my modrealms forum here:
    http://www.modrealms.com/forums/forumdisplay.php?f=26

    There are some now and will be more forthcoming so take a look.
    Cool, I will be definititely be checking it out.

  18. #18
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    More Map Pictures added.

  19. #19
    LordofUmbar's Avatar Civis
    Join Date
    Nov 2008
    Location
    Planet Earth
    Posts
    157

    Default Re: Argaisa - Total War

    I have been working on a new map as I didn't like the old jester shoe much. I have posted two new ones and more will be forthcoming.

    As a bonus, I have even let the public in on some backstory.

  20. #20

    Default Re: Argaisa - Total War

    thats really good is this your fresh idea or from a book or movie graphic novel e.t.c

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •