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November 19, 2008, 12:54 PM
#1
Hidden units: Trecenezago, Gibraltar Axe Guard...
Hi!
What about this "hidden" units in the spanish and moor files?
How i can add the -for instance- Trecenezago unit in this awesome mod?
The principal trouble is with the battle_models serialization, īcause i donīt know if this mod admit more units.
22 serialization::archive 3 0 0 0 0 1024 0 0
Ok, if i change 1024 with 1026 with the Trecenezago unit (the unit + the uppgrade) the game crash... i change the UI Cards, Textures, EDB and the battle_models of course, too
Any solution or idea?
Thanks in advance
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November 19, 2008, 02:13 PM
#2
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
I think the unit number is already maxed out chum. You would need to remove a unit before you could add one.
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November 19, 2008, 02:34 PM
#3
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
Ok, what a pity! well, iīll remove lusitanian javelinmen.
Whatīs the limit number of units?
Thanks a lot
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November 19, 2008, 02:50 PM
#4
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
can you tell me more about those units? what are their weapons and appearance?
I might use that to override poor looking upgrades.
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November 20, 2008, 03:21 AM
#5
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
You can see this units in the unit files of the spanish and the moors, for instance, Trecenazago is the dismounted Halbbruder unit
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November 20, 2008, 04:14 AM
#6
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
The "Kingdoms Grand Units addon" mod adds the units to vanilla m2tw.
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November 20, 2008, 04:14 PM
#7
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
So the spanish have a skin for the hallbruder model? Thats rather interesting, a shame Spain has no unique units to use it for, since $%* Aragon wouldnt have the skins for it.
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November 23, 2008, 12:52 AM
#8
Libertus
Re: Hidden units: Trecenezago, Gibraltar Axe Guard...
Where can I find these units and how would I actually add them to the factions because I find England lacking some troops?
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