Hi, I'm having a slight problem, after installing I don't get an icon on the desktop and the only thing I can find to click on in an attempt to run it is a batch file, is that the right thing? It's just that when I click it says to insert CD?
Hi, I'm having a slight problem, after installing I don't get an icon on the desktop and the only thing I can find to click on in an attempt to run it is a batch file, is that the right thing? It's just that when I click it says to insert CD?
Yes you're clicking the right icon.
You need to put in your M2TW cd, not your kingdoms cd.
Thanks, it's working great and I love the mod.![]()
Awesome mod, just tried it, great work!
Just one thing; to avoid people having to edit the cfg manually, and not be able to change any settings in-game, why not use a minimal one:
Thats all I have in my for_king_or_country.cfg.Code:[features] mod = for_king_or_country [misc] bug_report = true [io] file_first = true
This way the rest of the settings are inherited from medieval2.preference.cfg and can be changed, as the game changes this file anyway... I got annoyed at not being able to change settings so I had to try this.
It works for me at least![]()
The Danes, I swear, with their half arsed attempts at a 'war'. You gotta give it to 'em, they just dont stop trying. Listen, I've fought the Timurids, ever heard of them? Elephants with cannons on their backs. Yea, Timurids. You guys are like kids on tricycles compared to them. -REZ
I didn't look through the whole thread, just the first post and the last page.. But.. Is this mod-foldered?
It is Lurker. All Med II mods are, in my experience.
Welcome to TWC.![]()
How can I get onto the .cfg file without changing it to txt because I made a copy and changed the main to .txt I edited the windowed bit to true however it wouldn't save...
I'm using vista.
I don't use Vista but what I would do, using XP, is right click on the file and go to properties and make sure that the file is not read-only. Then right -click again on the file and then select "Edit with Notepad", make your changes, and that would be it. Find Vista's equivalent process and you should be OK.![]()
lol, I can't find anything.. anyone know how to do this? XP is so much easier with handling files !
Thanks for this..I have to say its my favourite Mod ever and has even prompted me to register and put those thanks in writing...
Last edited by Ightenhill; February 14, 2009 at 05:43 AM. Reason: trying to get sig to work
AGGGHHHHHHHH!!!!!
Clicked this from main page thinking it was BC!
Now i'm here though, it looks good, think i'll download![]()
A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.
A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."
I'll even add a new sig..
E8400 on Asus P5N32-E overclocked to 4.00ghz with arctic cooling
POV GTX 285 XP (SP3) Crucial Ballistix 2gb DDR2 RAM
Quick question.. No matter what settings I set for graphics in the options, it always resets on restart.. Do i get around this by altering the config file manually or will this cause problems..
E8400 on Asus P5N32-E overclocked to 4.00ghz with arctic cooling
POV GTX 285 XP (SP3) Crucial Ballistix 2gb DDR2 RAM
I try to start this game after faithfully following all the instructions, and on the first splash screen it just crashes back to my desktop. On top of that, after the installation no shortcut was automatically created.
And ideas? I use Vista.
After you change the for_king_or_country.cfg file into a .txt file by renaming it, how do you change it back to a .cfg? Renaming it doesn't do it...
EDIT Figured this out elsewhere, stupid question...
Last edited by Wolfgang von Zweibrücken; March 01, 2009 at 12:45 AM.
wow, this is a great mod. good work!
@AlphaDelta. Rep is definitely coming your way. This mod is amazing! It is the first mod I've played for MTW2 that takes it towards the musket v musket warfare of the 17th century and makes MTW2 feel like an entirely new game. I love the music, it suits the mod perfectly.
A couple of questions however. Since money seems to dwindle pretty rapidly (playing as the Parliamentarians at least), how do you make more money, or is it a case of 'keep your armies alive, because once they're dead, that's it'?
OK, that was only one question! Anyway, this mod has really whet my appetite for Musket v musket, so which other mods are there that cover this sort of period? (I haven't got ETW yet, waiting for it to be sorted out).
Back to that rep. Here it comes!
OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!
Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium
I think the only other Musket v Musket would be the hopefully soon to be released European wars 2 for MTW2 Kingdoms it looks really good check it out.
http://www.twcenter.net/forums/showthread.php?t=189792
AlphaDelta I love this Mod its superb and I have played it for hours on end. Thank you so much for all the work you put into it. You produced a masterpiece.![]()
It's more fun to play FKOc than Empire, really !
- but one question: is it possible to mod the tight formation of the infantry, in that way, that the man stand really close to another, like in 18th century ?
I'm just interested in, because i would like to see, that close formations marching ahead ...
- is there any chance - any possibility in a .txt or whatever or is it hardcoded ?