type roman peasant
dictionary roman_peasant ; Peasants
category infantry
class light
voice_type Light_1
soldier roman_peasant, 60, 0, 0.7
attributes sea_faring, hide_forest, can_sap
formation 1.2, 1.8, 2.4, 2.4, 6, horde
stat_health 1, 0
stat_pri 1, 0, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 1, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 0, 0
stat_mental 0, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 100, 50, 20, 30, 100
ownership roman
type roman archer
dictionary roman_archer ; Roman Archers
category infantry
class missile
voice_type Light_1
soldier roman_archer, 40, 0, 0.8
attributes sea_faring, hide_forest, can_sap
formation 1.6, 2, 3.2, 4, 3, square
stat_health 1, 0
stat_pri 8, 1, arrow, 180, 60, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 2, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 190, 90, 20, 30, 190
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman archer auxillia
dictionary roman_archer_auxillia ; Archer Auxilia
category infantry
class missile
voice_type Medium_1
soldier roman_archer_auxillia, 40, 0, 0.8
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 10, 1, arrow, 210, 60, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 8, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 4, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 100, 40, 60, 400
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman velite
dictionary roman_velite ; Velites
category infantry
class missile
voice_type Light_1
soldier roman_velite, 40, 0, 0.8
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap
formation 1.6, 2, 3.2, 4, 3, square
stat_health 1, 0
stat_pri 9, 2, javelin, 90, 25, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown, ap
stat_sec 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 3, 2, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 270, 90, 30, 40, 270
ownership roman
type roman light infantry auxillia
dictionary roman_light_infantry ; Light Auxilia
category infantry
class missile
voice_type Light_1
soldier roman_light_infantry, 40, 0, 0.8
officer roman_centurion
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, hardy
formation 1.6, 2, 3.2, 4, 3, square
stat_health 1, 0
stat_pri 10, 2, javelin, 90, 25, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown. ap
stat_sec 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 3, 2, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 2, 0, 3, 0
stat_mental 6, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 290, 100, 30, 50, 290
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman city militia
dictionary roman_city_militia ; Town Watch
category infantry
class light
voice_type Light_1
soldier roman_city_militia, 40, 0, 1
attributes sea_faring, hide_forest, can_sap
formation 1, 1, 2, 2, 5, square, phalanx
stat_health 1, 0
stat_pri 6, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr long_pike, spear, spear_bonus_8
stat_sec 3, 1, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_sec_attr light_spear, spear_bonus_4
stat_pri_armour 1, 3, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 2, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 150, 75, 20, 30, 150
ownership roman
type roman hastati
dictionary roman_hastati ; Hastati
category infantry
class light
voice_type Light_1
soldier roman_hastati, 40, 0, 1
attributes sea_faring, hide_forest, can_sap
formation 1, 2, 2, 3, 4, square
stat_health 1, 0
stat_pri 11, 2, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 4, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 6, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 100, 50, 70, 440
ownership roman
type roman princeps
dictionary roman_principes ; Principes
category infantry
class heavy
voice_type Heavy_1
soldier roman_principes, 40, 0, 1.3
officer roman_early_standard
attributes sea_faring, hide_forest, can_sap
formation 1, 2, 2, 3, 4, square
stat_health 1, 0
stat_pri 11, 2, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 7, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 5, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 4
stat_ground 2, 0, 0, 0
stat_mental 6, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 120, 50, 80, 490
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman triarii
dictionary roman_triarii ; Triarii
category infantry
class spearmen
voice_type Medium_1
soldier roman_triarii, 40, 0, 1
officer roman_early_centurion
officer roman_early_standard
attributes sea_faring, hide_forest, can_sap
formation 1, 1, 2, 2, 3, square
stat_health 1, 0
stat_pri 11, 3, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 6, 7, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 140, 50, 80, 500
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman infantry auxillia
dictionary roman_infantry_auxillia ; Auxilia
category infantry
class light
voice_type Medium_1
soldier roman_infantry_auxillia, 40, 0, 1
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 5, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 4, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 2, 0, 3, 0
stat_mental 6, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 100, 50, 70, 430
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman legionary cohort i
dictionary roman_legionary_cohort_i ; Early Legionary Cohort
category infantry
class heavy
voice_type Heavy_1
soldier roman_legionary_cohort_i, 40, 0, 1.3
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 13, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 5, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 4
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 610, 140, 70, 100, 610
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman legionary first cohort i
dictionary roman_legionary_first_cohort_i ; Early Legionary First Cohort
category infantry
class heavy
voice_type Heavy_1
soldier roman_legionary_cohort_i, 60, 0, 1.3
officer roman_centurion
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy, command
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 13, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 5, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 4
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1010, 200, 110, 160, 1010
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman legionary cohort ii
dictionary roman_legionary_cohort_ii ; Legionary Cohort
category infantry
class heavy
voice_type Medium_1
soldier roman_legionary_cohort_ii, 40, 0, 1.3
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 13, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 5, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 5
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 740, 140, 80, 120, 740
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman legionary first cohort ii
dictionary roman_legionary_first_cohort_ii ; Legionary First Cohort
category infantry
class heavy
voice_type Medium_1
soldier roman_legionary_cohort_ii, 60, 0, 1.3
officer roman_centurion
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy, command
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 13, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 5, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 5
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1220, 200, 130, 190, 1220
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman praetorian cohort i
dictionary roman_praetorian_cohort_i ; Praetorian Cohort
category infantry
class heavy
voice_type Heavy_1
soldier roman_praetorian_cohort_i, 40, 0, 1.3
officer roman_centurion
attributes sea_faring, hide_forest, can_sap
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 16, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 12, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 6, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 5
stat_ground 2, 0, 0, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 810, 200, 90, 130, 810
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman praetorian cohort urban i
dictionary roman_praetorian_cohort_urban_i ; Urban Cohort
category infantry
class heavy
voice_type Medium_1
soldier roman_praetorian_cohort_ii, 40, 0, 1.3
officer roman_centurion
officer roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 0
stat_pri 18, 3, pilum, 70, 10, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 14, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 7, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 5
stat_ground 2, 0, 0, 0
stat_mental 12, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 860, 200, 90, 130, 860
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman arcani
dictionary roman_arcani ; Arcani
category infantry
class heavy
voice_type Light_1
soldier roman_arcani, 16, 0, 1
attributes sea_faring, hide_improved_forest, hide_long_grass, hide_anywhere, very_hardy, frighten_foot
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 15, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 8, 8, 2, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 10, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 900, 160, 90, 140, 900
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman wardogs
dictionary roman_wardogs ; Wardogs
category handler
class light
voice_type Light_1
soldier roman_handler, 12, 36, 1
animal wardogs
attributes sea_faring, hide_forest
formation 2.2, 2.2, 3, 3, 3, horde
stat_health 1, 1
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 10, 2, no, 0, 0, melee, other, piercing, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 2, 1, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 4, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 680, 50, 60, 90, 570
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman pigs
dictionary roman_incendiary_pigs ; Incendiary Pigs
category handler
class light
voice_type Light_1
soldier roman_handler, 12, 36, 1
animal pigs
attributes sea_faring, hide_forest
formation 2.2, 2.2, 3, 3, 3, horde
stat_health 1, 1
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 7, 2, no, 0, 0, melee, other, fire, none, 25 ,1
stat_sec_attr fire
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 3, 1, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 4, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 260, 50, 20, 30, 200
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman velite gladiator
dictionary roman_velite_gladiator ; Velite Gladiators
category infantry
class light
voice_type Heavy_1
soldier roman_velite_gladiator, 16, 0, 3.25, 0.6, 2.2
attributes sea_faring, hide_forest, frighten_foot, very_hardy, can_swim, warcry
formation 1.7, 1.7, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 6, 3, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 7, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 14, berserker, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 620, 150, 70, 100, 620
ownership romans_brutii, slave
type roman samnite gladiator
dictionary roman_samnite_gladiator ; Samnite Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_samnite_gladiator, 16, 0, 3.25, 0.6, 2.2
attributes sea_faring, hide_forest, frighten_foot, very_hardy, can_swim, warcry
formation 1.7, 1.7, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 8, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, berserker, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 720, 150, 80, 110, 720
ownership romans_julii, romans_senate, slave
type roman mirmillo gladiator
dictionary roman_mirmillo_gladiator ; Mirmillo Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_mirmillo_gladiator, 16, 0, 3.25, 0.6, 2.2
attributes sea_faring, hide_forest, frighten_foot, very_hardy, can_swim, warcry
formation 1.7, 1.7, 2.4, 2.4, 2, square
stat_health 2, 0
stat_pri 8, 3, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, berserker, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 700, 150, 70, 110, 700
ownership romans_scipii, slave
type roman light cavalry
dictionary roman_light_cavalry ; Equites
category cavalry
class light
voice_type Light_1
soldier roman_equites, 27, 0, 1
mount light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 6, 5, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 5, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 4, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 420, 110, 50, 70, 420
ownership roman
type roman cavalry auxillia
dictionary roman_cavalry_auxillia ; Cavalry Auxilia
category cavalry
class missile
voice_type Medium_1
soldier roman_cavalry_auxillia, 27, 0, 1
mount light horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, cantabrian_circle
formation 3, 4, 6, 6, 4, square
stat_health 1, 0
stat_pri 7, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown
stat_sec 7, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 3, 4, flesh
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 6, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 470, 110, 50, 70, 470
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman medium cavalry
dictionary roman_medium_cavalry ; Roman Cavalry
category cavalry
class heavy
voice_type Medium_1
soldier roman_medium_cavalry, 27, 0, 1
mount medium horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 6, 5, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 7, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 5, 4, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 520, 120, 60, 80, 520
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman heavy cavalry
dictionary roman_heavy_cavalry ; Legionary Cavalry
category cavalry
class heavy
voice_type Heavy_1
soldier roman_heavy_cavalry, 27, 0, 1
mount heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 8, 6, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 9, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 12, 6, 4, metal
stat_sec_armour 0, 1, flesh
stat_heat 4
stat_ground 0, 0, -6, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 790, 120, 80, 120, 790
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman praetorian cavalry
dictionary roman_praetorian_cavalry ; Praetorian Cavalry
category cavalry
class heavy
voice_type Heavy_1
soldier roman_praetorian_cavalry, 27, 0, 1
mount heavy horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 11, 6, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 12, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 11, 7, 4, metal
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 840, 150, 90, 130, 840
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman generals guard cavalry early
dictionary roman_generals_guard_cavalry_early ; Roman General
category cavalry
class heavy
voice_type General_1
soldier roman_medium_cavalry, 12, 0, 1
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 2, 0
stat_pri 11, 6, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 12, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 7, 4, leather
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 790, 80, 80, 120, 790
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman generals guard cavalry
dictionary roman_generals_guard_cavalry ; Roman Armoured General
category cavalry
class heavy
voice_type General_1
soldier roman_praetorian_cavalry, 12, 0, 1
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, very_hardy, general_unit_upgrade
formation 1.5, 4, 3, 6, 3, square
stat_health 2, 0
stat_pri 13, 9, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 12, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 11, 9, 6, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 0, 0, -6, 0
stat_mental 10, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1120, 80, 120, 170, 1120
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman ballista
dictionary roman_ballista ; Ballistas
category siege
class missile
voice_type Light_1
soldier roman_crew, 12, 2, 0.8
engine ballista
attributes sea_faring, hardy
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 53, 2, ballista, 180, 30, siege_missile, blade, piercing, none, 25 ,1
stat_sec_attr ap, bp, launching
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 320, 100, 40, 50, 320
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman scorpion
dictionary roman_scorpion ; Scorpions
category siege
class missile
voice_type Light_1
soldier roman_crew, 12, 2, 0.8
engine scorpion
attributes sea_faring, hardy
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 43, 2, scorpion, 250, 40, siege_missile, blade, piercing, none, 25 ,1
stat_sec_attr ap, bp, launching
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 100, 40, 60, 380
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman onager
dictionary roman_onager ; Onagers
category siege
class missile
voice_type Light_1
soldier roman_crew, 16, 2, 0.8
engine onager
attributes sea_faring, hardy
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 53, 2, boulder, 300, 30, siege_missile, blade, blunt, none, 25 ,1
stat_sec_attr ap, bp, area, launching
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 830, 120, 90, 130, 830
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman heavy onager
dictionary roman_heavy_onager ; Heavy Onagers
category siege
class missile
voice_type Medium_1
soldier roman_crew, 16, 2, 0.8
engine heavy_onager
attributes sea_faring, hardy
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 63, 2, big_boulder, 300, 30, siege_missile, blade, blunt, none, 25 ,1
stat_sec_attr ap, bp, area, launching
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1050, 120, 110, 160, 1050
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type roman repeating ballista
dictionary roman_repeating_ballistae ; Repeating Ballistas
category siege
class missile
voice_type Medium_1
soldier roman_crew, 24, 2, 0.8
engine repeating_ballista
attributes sea_faring, hardy
formation 1.5, 1.5, 3, 3, 3, square
stat_health 1, 0
stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 33, 2, repeating_ballista, 180, 60, siege_missile, blade, piercing, none, 25 ,1
stat_sec_attr ap, bp, launching
stat_pri_armour 7, 3, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 6, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 460, 160, 50, 70, 460
ownership romans_julii,romans_brutii,romans_scipii,romans_senate
type generic rebel general
dictionary generic_rebel_general ; Rebel General
category cavalry
class heavy
voice_type General_1
soldier roman_equites, 12, 0, 1
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 2, 0
stat_pri 11, 6, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 7, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 10, disciplined, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 770, 80, 80, 120, 770
ownership slave
type eastern rebel general
dictionary eastern_rebel_generals ; Rebel General
category cavalry
class heavy
voice_type General_1
soldier east_heavy_cavalry, 12, 0, 1
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 2, 0
stat_pri 12, 3, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown
stat_sec 12, 5, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 9, 5, 4, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 10, disciplined, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1080, 80, 110, 170, 1080
ownership slave
type barbarian rebel general
dictionary barb_rebel_general ; Rebel General
category cavalry
class heavy
voice_type General_1
soldier barb_cavalry, 12, 0, 1
mount generals horse
mount_effect elephant -8, camel -4
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 2, 0
stat_pri 12, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 6, 4, leather
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, -2, -4, 2
stat_mental 12, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 810, 60, 90, 130, 810
ownership slave
type rebel amazon chariots
dictionary amazon_chariots ; Amazon Chariots
category cavalry
class missile
voice_type Female_1
soldier greek_amazons, 27, 9, 1
mount heavy chariot
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest, frighten_foot, cantabrian_circle
formation 8.5, 9, 15, 15, 2, square
stat_health 1, 2
stat_pri 10, 4, arrow, 120, 60, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 10, 6, no, 0, 0, melee, blade, slashing, none, 25 ,1
stat_sec_attr launching, ap
stat_pri_armour 11, 1, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 12, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 780, 140, 80, 120, 780
ownership slave
type rebel judaean zealots
dictionary judean_zealots ; Judean Zealots
category infantry
class light
voice_type Light_1
soldier desert_infantry, 60, 0, 1
attributes sea_faring, hide_improved_forest, hardy
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 11, 5, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 2, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 2, 1, 0, -1
stat_mental 10, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 490, 200, 50, 80, 490
ownership slave
type merc peltast
dictionary merc_peltast ; Mercenary Peltasts
category infantry
class missile
voice_type Light_1
soldier greek_heavy_peltast_merc, 40, 0, 0.8
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 6, 1, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown
stat_sec 4, 1, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 2, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 0, 3, 0
stat_mental 4, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 330, 170, 40, 50, 330
ownership slave
type merc illyrian
dictionary merc_illyrian ; Illyrian Mercenaries
category infantry
class missile
voice_type Medium_1
soldier greek_heavy_peltast_merc, 40, 0, 1
attributes sea_faring, hide_improved_forest, mercenary_unit
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 9, 4, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown
stat_sec 7, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 1, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, -2, 3, 2
stat_mental 4, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 130, 40, 60, 380
ownership slave, macedon, thrace
type merc samnite
dictionary merc_samnite ; Samnite Mercenaries
category infantry
class light
voice_type Heavy_1
soldier roman_samnite_warrior, 40, 0, 1
attributes sea_faring, hide_forest, can_sap, mercenary_unit
formation 1, 1, 2, 2, 4, square
stat_health 1, 0
stat_pri 7, 2, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 5, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 3, 0
stat_mental 4, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 450, 100, 50, 70, 450
ownership slave