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  1. #1
    Gnostiko's Avatar Campidoctor
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    Default Some questions...

    Just a few questions I'm hoping will clear up my confusion:

    1. Is game stuttering a normal thing? My machine can run vanilla and SS fine enough, but assassin videos are choppy as hell and fast-moving strat models tend to hiccup. Not game-breaking, but still a little bit annoying...

    2. Posted it in the 3.2 download thread but I'll ask it here because I get the feeling it was overlooked: where can I find a unit/building guide?

    3. One a related note, just how much do you unit rosters change between era's?

    4. What exactly is the difference between cities and castles now? I'm a little confused due to being able to build decent units in cities...

  2. #2

    Default Re: Some questions...

    Quote Originally Posted by Gnostiko View Post
    Just a few questions I'm hoping will clear up my confusion:

    1. Is game stuttering a normal thing? My machine can run vanilla and SS fine enough, but assassin videos are choppy as hell and fast-moving strat models tend to hiccup. Not game-breaking, but still a little bit annoying...
    With 3.2 there are speed settings in the SicilianVespers.cfg game section, try to tune it to your liking.

    Quote Originally Posted by Gnostiko View Post
    2. Posted it in the 3.2 download thread but I'll ask it here because I get the feeling it was overlooked: where can I find a unit/building guide?
    Sorry, doesn't exist yet.

    Quote Originally Posted by Gnostiko View Post
    3. One a related note, just how much do you unit rosters change between era's?
    Obviously, any units with plate armor, pikes, gunpowder, etc...will appear later. Units are also phased out as the era progress.

    Quote Originally Posted by Gnostiko View Post
    4. What exactly is the difference between cities and castles now? I'm a little confused due to being able to build decent units in cities...
    While cities and their surrounding fiefs will produce limited feudal type units, it is in the castles that you will really be able to raise larger feudal type armies.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  3. #3
    Gnostiko's Avatar Campidoctor
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    Default Re: Some questions...

    Quote Originally Posted by SicilianVespers View Post
    With 3.2 there are speed settings in the SicilianVespers.cfg game section, try to tune it to your liking.
    Could you be a little more specific please? As in, where exactly in .cfg I'm looking and in which direction I'm changing the speed (up for slower, up for faster? etc) lol

    Thanks!

  4. #4

    Default Re: Some questions...

    Quote Originally Posted by Gnostiko View Post
    Could you be a little more specific please? As in, where exactly in .cfg I'm looking and in which direction I'm changing the speed (up for slower, up for faster? etc) lol

    Thanks!
    I can't recall the names of the parms right now, but there are two. The first one is set to either 10 or 50, you can experiment with this one. (Higher = faster)

    The second number, set to 1 is the equivalent of hitting the space bar to speed up the character movement on the stratmap.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

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