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  1. #1

    Icon9 change victory conditions?

    can you, if at all possible, change the victory conditions to getting a certain amount of money so you can focus on just raiding and destroying cities rather than having the hassle of managing half the worlds cities?

  2. #2

    Default Re: change victory conditions?

    That`s hardcoded much as I know so it can`t be changed.

  3. #3

    Default Re: change victory conditions?

    No way (other than scripting) to set money as a victory condition.

    Expand your borders, a mod based on XGM 5.

  4. #4
    HouseOfHam's Avatar Primicerius
    Join Date
    Apr 2007
    Location
    Minnesota, USA
    Posts
    3,030

    Default Re: change victory conditions?

    You could emulate it with scripting, but
    a) AI factions won't know anything about this goal and won't try to achieve it
    b) Normal victory conditions will still be in effect, if someone achieves them first

    Code:
    monitor_event FactionTurnStart  Treasury > 1000000
    
        if FactionType romans_julii
            console_command test_victory_scroll romans_julii false
        end_if
    
        if FactionType romans_brutii
            console_command test_victory_scroll romans_brutii false
        end_if
    
        ; etc., for every faction except slave
    
        terminate_script
    end_monitor
    RTR website/SVN admin

    - Settlement coordinate locator -for RTW/M2TW
    - EDB Validator v1.2.8 (Oct 16, 2012) - for RTW/M2TW
    - RTW scripting tutorials
    - n-turns per year script generator

  5. #5

    Default Re: change victory conditions?

    were do i put this? im the win conditions?

  6. #6
    HouseOfHam's Avatar Primicerius
    Join Date
    Apr 2007
    Location
    Minnesota, USA
    Posts
    3,030

    Default Re: change victory conditions?

    background script
    RTR website/SVN admin

    - Settlement coordinate locator -for RTW/M2TW
    - EDB Validator v1.2.8 (Oct 16, 2012) - for RTW/M2TW
    - RTW scripting tutorials
    - n-turns per year script generator

  7. #7

    Default Re: change victory conditions?

    Can I (for BI) change the victory condition to a dominate religion?:hmmm:
    e.g. romano_british [something like] dominate_religion_christianity (I've made them a horde of monk generals with >200 Christian conversion strenghth and good breeding traits & ancillaries so they don't die out)

    P.s. I don't care if the AI doesn't know how to achieve it
    daeth canfu choncrai

    Spoiler Alert, click show to read: 
    he came he saw he conquered

    89% of teens would die today if myspace was destroyed. If you are one of the 11% that would be laughing, copy and paste this to your signature.

  8. #8

    Default Re: change victory conditions?

    Nope.

  9. #9

    Default Re: change victory conditions?

    thanks anyway
    daeth canfu choncrai

    Spoiler Alert, click show to read: 
    he came he saw he conquered

    89% of teens would die today if myspace was destroyed. If you are one of the 11% that would be laughing, copy and paste this to your signature.

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