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Thread: Question to SPQR players on time and land owned

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  1. #1

    Default Question to SPQR players on time and land owned

    Hello,

    I need some feedback for the next version to be released. I need to know what year you played to, and about how many provinces or factions did you destroy?

    This information will help this next release coming out.

    Lt
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  2. #2
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: Question to SPQR players on time and land owned

    in my last campaign (i just started a new one) i conquered iberia, sicilia, sardinie, palma, greece and macedon and 5 provinces in gaul teritorie (3 of them are in upper italie).

    factions destroyed, none.
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  3. #3

    Default Re: Question to SPQR players on time and land owned

    a think a year would be handy too my friend

    good idea of a topic LT
    but i'll have to look it up, dunno it without checking
    One land, One king

    Proud member of the SPQR TW community


  4. #4
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    Default Re: Question to SPQR players on time and land owned

    I can't remember honestly.. my last campaign kind of ground to a halt as I knew you'd probably end up making a new SPQR version with the superfaction addon, and I wanted to save up my SPQR hype for then.


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  5. #5

    Default Re: Question to SPQR players on time and land owned

    This is technical information needed to make the next version better just load your saved game and see how far in time you got and how many factions you conquered and how many provinces you owned.
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  6. #6

    Default Re: Question to SPQR players on time and land owned

    LT,
    First of all - GREAT news with the update! Not sure if the below will be of any help but here goes:

    I have maybe a different gameplay style since I like to keep as many factions alive as long as possible. I normally stop killing them off when they are down to one settlement. So estimated year below mean they are down to one settlement but I could in fact easily wipe them out. I let them live just for the fun of it ...

    I also tend to send an army to conquer settlements of Legio X and Legio Macedonia around 205-200 BC cause those two legions are my favorites and the first ones I build up after Marius.

    Sardinia and Palma 205 BC
    Macedon 200 BC
    Greece (incl Asia Minor settlements) 180 BC
    Sicily & Dacia 160 BC
    Iberia & Senate 140 BC
    Seleucid 130 BC
    Gaul 100-110 BC

    Land owned by Romans:
    205 BC: 12 settlements
    200 BC: 15 settlements
    180 BC: 25 settlements
    160 BC: 35 settlements
    140 BC: 50 settlements
    120 BC: 60 settlements

    Can't remember after that since I no longer keep those save games ...

    Not sure if this was what you wanted?

    Sulla

  7. #7
    24Gamer's Avatar Semisalis
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    Default Re: Question to SPQR players on time and land owned

    Year 158BC.

    Conquered Iberia, parts oif african coast, greece, main part of asia minor and aquitania as shown below



    All in all 60 Provinces


  8. #8

    Default Re: Question to SPQR players on time and land owned

    See people are doing basically the same, they dont seem to destroy carthage. Now you will need to destroy carthage if you wish to get Marius reforms.
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  9. #9
    24Gamer's Avatar Semisalis
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    Default Re: Question to SPQR players on time and land owned

    Quote Originally Posted by lt1956 View Post
    See people are doing basically the same, they dont seem to destroy carthage. Now you will need to destroy carthage if you wish to get Marius reforms.
    Well i would like to destroy it but it's annoying to take that settlement in the sahara, so in my current game ( stopped playing cuz i will start a new campaign with 7.0 ) i tried to kill all familiy members with assasins...
    Wouldn't it be possible to let the marian reforms appear after the roman player has captured the african coast, for example Carthago, Hadrumetum, Leptis Magna and Sitifensis?


  10. #10

    Default Re: Question to SPQR players on time and land owned

    in my game Carthago didn't own the 2 dessert settlements
    i destroyed Carhago as Cato asked
    One land, One king

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  11. #11
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: Question to SPQR players on time and land owned

    i tried to do it a bit historicaly. first take iberia like scipio did afther taking iberia i would have gone for carthage. the reason why i didn' t take it before greece and macedon was greece was getting to strong thy where beating macedonia hard. that s why i took greece before carthage. when i finisht killing of the greeks macedone started attacking me. so my legions where occupied with defeating macedone. i only played with 6 invasion legions. afther i destroyed macedone my next move would be taking out carthage.
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  12. #12

    Default Re: Question to SPQR players on time and land owned

    yeah, understand that
    Greece has to be stopped before they conquer the world



    aaanyhow:

    year= 177BC
    territory: 30 regions
    own: whole of italia, the coast of Iberia at the mediteranian side, whole of northern africa and Locus Garamantes (damn senate asked me to conquer it )
    and the coast between iberia and italie, massilia actually

    just starting the invasion of Greece
    but haven't played in like 6 months or something


    but i'll start playing again soon, cause the reason i didn' play anymore was because i wanted to come with my AAR at the same year as i am in my campaign, and since i didn't write anymore......
    but good news, today, 5 minutes ago actually, i just caught up

    so i'll start playing again soon

    Valerius Tiberius
    One land, One king

    Proud member of the SPQR TW community


  13. #13

    Default Re: Question to SPQR players on time and land owned

    Well with the superfaction fix you really dont have to worry about Greece except the fact the may invade you from time to time. I would suggest just taking 1 province from them IF they seem to attack macedon, its hard to sometimes stop the AI, it seems if they player isnt threatening them a little they turn even on their superfaction. lol But I have dont test and when ROME was strong making the units better etc so they didnt die out Greece would stay put, but if I let the AI control Rome without the bonuses and Rome was overrun, Greece ran out of enemies and turned on Macedon. But overall if you are still alive Greece will stay put.

    Remember the Battle Map is MUCH different for Greece now. They are only in Greece.

    See here is the Updated map of where provinces are in the SPQR 7.0
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  14. #14

    Default Re: Question to SPQR players on time and land owned

    looks good

    only:
    - Germania seems to have not so much settlements :hm:
    - Makedonia in Asia Minor... i know it's to stop Greece.... but can't you put Thrace in Asia Minor?
    or use a free faction slot to make a "Greeks living in Asia Minor" faction or something? :hm:
    i know it's to stop Greece, but makedonia in asia minor.......
    One land, One king

    Proud member of the SPQR TW community


  15. #15

    Default Re: Question to SPQR players on time and land owned

    What difference does it make there all greek technically. lol Personally there is NO WAY around it without a new map with more provinces. As macedon needs a certain number of provinces to be a threat to the player.


    As to Germany they have alot really about 12 provinces which is a good average number. Thrace is the one with Few provinces then the units the have are kinda dull anyway IMO.

    Provinces per Faction
    Germany 12 + 1 the one they take right above them.
    Macedon 9
    Gauls 14
    Carthage 14 But they lose the one in Italy fast
    Greeks 10
    Dacia 9
    Scythia 12
    Armenia 13
    Parthia 11
    Pontus 9
    Seleucid 9
    Egypt 10
    Britons 8
    Thrace 6
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  16. #16
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: Question to SPQR players on time and land owned

    ha this looks good. province partition looks good.
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  17. #17
    24Gamer's Avatar Semisalis
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    Default Re: Question to SPQR players on time and land owned

    Why do the Carthagians do not longer have the Balerares?


  18. #18

    Default Re: Question to SPQR players on time and land owned

    Quote Originally Posted by 24Gamer View Post
    Why do the Carthagians do not longer have the Balerares?
    I think:
    because if they do have it, it'll make "the center of their empire" more westwards, thus they'll switch their capital to some city in Iberia. We want them to stay in North Africa, where we love to fight the elephants.
    Last edited by themrwho; November 16, 2008 at 04:04 PM. Reason: typo

  19. #19
    24Gamer's Avatar Semisalis
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    Default Re: Question to SPQR players on time and land owned

    Other nations did the same an they still have their old provinces^^


  20. #20

    Default Re: Question to SPQR players on time and land owned

    No other nations didnt. lol

    The Egyptians, Greeks and Carthaginians were the biggest offenders of this, also if you notice they are all Agressive factions. So what happened is Carthage focused in Iberia, allowing the player to take Africa with ease. Greece move over to Asia Minor and defended it with its life and left GREECE easy pickings. And Egypt was in the middle of th desert with a tone of units leaving Alexandria open as well as the coast line.

    The other factions like Germany, Gaul, Pontus, thrace, Armenia, seleucid pretty much stayed the same on their capital. Really its NO big deal for nations with a small empire but the ones that have province strung out it makes a BIG difference.

    Middleeast had the biggest province switches as Armenia is a Buffer to the now agressive parthia, Seleucid gained and lost some provinces as did egypt. You can compare the 2 maps and see the difference.
    Lt_1956
    Creator of SPQR:Total War mod since 2004

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