Hi! I've finished my short Burgundian campaign, and here are my final observations:
a) There seems to be a misalignment between the radar map and the actual regions in the north of France and the low countries. It's only apparent in the zoomed in map (radar_map2):
b) Making your target faction a vassal doesn't count as defeating them for your victory conditions, although their territories still count towards your score. This is probably true in vanilla as well, but I never had the chance to see it there.
c) Burgundy's victory video is the one for Venice, which makes sense as you've used Venice's faction slot for them. I like it, personally, since there are only 5 special victory videos and the rest are generic, but you may want to change it to a generic one if you feel it's out of place.
d) Lyon had enough population to upgrade to huge city by turn 63. By turn 82 there were many large and huge cities across the map (not really relevant now that you've changed the growth rate).
e) By turn 80, England had made some conquests in southern France, but nothing serious. These were the same conquests I had mentioned from a previous date in the game, so it seems they just forgot about expanding. I know the AI behaves totally different now, but I thought I'd just report it anyway. Aragon remained neutral for the duration, and when I surprise-attacked Mont Pellier and took it (with a spy opening the gates), the Aragonese sued for a cease fire. They had about 4 full stacks clustered around their capital and almost no forces in the Mediterranean, so I guess it made sense for them. The Germans, even without the ability to train troops, expanded in the Netherlands, as did France.
f) Heretics proved very irritating, especially since some of them hung around areas of the map I couldn't see (same goes for rebels). I hope the implementation of cultures instead of religion alleviates that problem.