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Thread: HundredYearsWar 0.99 - General Discussion

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  1. #1

    Default Re: HundredYearsWar 0.7 - open Beta

    Quote:
    - Would be nice to see the date on screen.
    That'll be easy and in the next release (though I prefer turns myself)
    I think you can have both. Some mods have the date appearing in two places (where the turn counter is and next to the radar map) so there should be no reason why both can't be shown I think.

    Quote:
    - The province named 'The Flat Bits'..........
    I thought that was rather funny
    Amused me too. Just wondered whether you meant it to go into the release.

    This is a good mod, but will be great once the next release comes. Excellent work guys!
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  2. #2

    Default Re: HundredYearsWar 0.7 - open Beta

    Thanks emperor!

    To explain the flat bits: Anyone who has ever been to Lincolshire will understand. It is my own little private joke...

    The mod still needs a lot of work, but I agree it will be great once finished.

  3. #3

    Default Re: HundredYearsWar 0.7 - open Beta

    Flanders as a faction - Very Good .The history.

    Wales as a faction - .1285 year - the end Wales...

  4. #4

    Default Re: HundredYearsWar 0.7 - open Beta

    Quote Originally Posted by King Alexandr View Post
    Flanders as a faction - Very Good .The history.

    Wales as a faction - .1285 year - the end Wales...
    Wales will become emergent small armies, enough to keep the English so busy that they can't concentrate on France only

    Quote Originally Posted by Eddie
    Did you test the mod with Kingdoms?
    Nope, so it might actually work, but then, everyone who has Kingdoms has MTW2

  5. #5

    Default Re: HundredYearsWar 0.7 - open Beta

    Wales as a faction - .1285 year - the end Wales...

    The welsh rebel Owain Glyndwr started a major rebellion at around 1400 that was a very large headache for Henry V of England. Owain sought to ally with the french, and the conflict is therefore directly related to the 100 year war.
    The english only managed to get rid of the last rebels at around 1410.
    Who knows what'll happen ingame.

  6. #6

    Default Re: HundredYearsWar 0.7 - open Beta

    Quote Originally Posted by on a mountain View Post
    To explain the flat bits: Anyone who has ever been to Lincolshire will understand. It is my own little private joke...
    I like it! its quite realistic.

    I remember driving through and being able to see sail boats on the horizon even though I wasn't anywhere near the sea. I'm serious!!

  7. #7

    Default Re: HundredYearsWar 0.8 - NEW RELEASE!

    really ty for the version 8.0 keep up the great work

  8. #8

    Default Re: HundredYearsWar 0.8 - NEW RELEASE!

    Brilliant looking mod! i need help trying to download it. none of the options you given me work. I want this mod soooooooooooooooo badly!!!

  9. #9
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: HundredYearsWar 0.8 - NEW RELEASE!

    this mod devsres its own hosted forum. i have an idea for a sort of feudalism this should be factions inside of factions like they can start out as vassels like Duchy of Boubon or the County of Vendome and for the english the county of york and the county of Northampton or the county of Suessex tho this would royally screw some of the royal family memebers remeber to only inclued vassels that arn't related directly to the royal family.

    Edit: Gendarmes whern't around at the start of the hundred years war they were armoud much latter and a nice light cavalry unit would be good like putting armoured or normal billmen on a horse would make a nice looking light cavalry.
    Last edited by Emperor of The Great Unknown; March 22, 2009 at 07:02 AM.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  10. #10

    Default Re: HundredYearsWar 0.8 - NEW RELEASE!

    Well just remember that no-one of us will be able to mod that in, as no-one of us is really good in modding.
    All we do is follow tutorials.

    I honestly have no idea of what you are talking about (in the sense of: how on earth you could put that in)

  11. #11
    The Noble Lord's Avatar Holy Arab Nation
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    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    Very interesting mod, very interesting.
    [IMG][/IMG]
    أسد العراق Asad al-Iraq
    KOSOVO IS SERBIA!!!
    Under the proud patronage of the magnificent Tzar


  12. #12
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    way to let us know.

    but i would like to question whats so intresting about it?
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  13. #13
    The Noble Lord's Avatar Holy Arab Nation
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    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    Quote Originally Posted by Emperor of The Great Unknown View Post
    way to let us know.
    Sorry, I was in a rush back there .

    but i would like to question whats so intresting about it?
    Well, it's the first time ever that Hundred years War is portrayed in Total War realms and it's awesome. I have recreated that historical event many times playing M2TW vanilla and SS 6.1 and it's good but this is first time ever that there is a specific mod about it. As someone who enjoys medieval history and fancies himself to be a amateur historian I can honestly say that I was pleasantly surprised about your mod and everything that it offers.
    I have to admit that I have not installed it yet because of the real life obligations but now I will have time to devote myself to this mod and everything that it offers.
    I guess there are two fundamental things that I can recommend for this mod. They are: more provinces and more factions possibly and inclusion of historical characters such as Joan of Orlean and such.
    Other than that, mod looks very good as it is and I would be very happy to install it tonight or tomorrow.
    One question though, when I install the mod does it overwrite my M2TW vanilla or I can have both of them at the same time installed and ready to be played??

    Thanks for the help .
    [IMG][/IMG]
    أسد العراق Asad al-Iraq
    KOSOVO IS SERBIA!!!
    Under the proud patronage of the magnificent Tzar


  14. #14
    Emperor of The Great Unknown's Avatar Primicerius
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    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    it's in it's own folder. so your a historian eh? i might have a job for you.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  15. #15

    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    Gonna try this mod today!
    Thanks v much!

  16. #16

    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    Just a quick update: this has been very quiet in the past couple of weeks.

    That is because we are frantically working on the 1.0 version, which includes Breton, Scots, Castille and Navarra. Vas has been having some trouble with the scripting, as the AI turns to jelly as soon as you script it. He has been cursing a lot. We are attempting to find ways out of that.

    Here is an image with some castilian shields I have done last week (they are mounted on burgundian troops here, as I have not yet inserted castille, and was too lazy to put the troops in):


  17. #17
    =NF= Vasileios_the2nd's Avatar Semisalis
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    Default Re: HundredYearsWar 0.9 - NEWEST RELEASE! (includes Wales and Flandres!)

    Quote Originally Posted by on a mountain View Post
    He has been cursing a lot.
    "Greeks dont mod like modders, modders mod like greeks." -PorkyJack
    10 new captain models (campaign map) to download

  18. #18
    Arto's Avatar Praefectus
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    Default Re: HundredYearsWar 0.7 - open Beta

    Did you test the mod with Kingdoms?
    Knowledge is a deadly friend, if no one sets the rules. The fate of all mankind I see, is in the hands of fools - King Crimson's Epitaph.
    תחי מדינת ישראל

  19. #19
    Nevada's Avatar Domesticus
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    Default Re: HundredYearsWar 0.7 - open Beta

    great work!



  20. #20

    Default Re: HundredYearsWar 0.7 - open Beta

    awesome work

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