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Thread: Unhealthy Generals

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  1. #1

    Default Unhealthy Generals

    I'm sick of having all my generals always having less hit points than normal due to bad traits. I don't mind them getting scurvy whilst on a boat but shouldn't they get better when they're back in a castle/city? They all seem to be in poor health, or diseased or wounded or a hypochondriac.

    Is this something that can be addressed? I build squalor reducing buildings in cities as much as I can, I don't leave them in the field for long periods of time.

    Also does anyone know the cheats to reduce these various things as they're getting annoying?

  2. #2

    Default Re: Unhealthy Generals

    They do get better after 2 - 3 turns in a city. But before their health is back to normal, they're "unhealthy" for some time.

    If you've got f.i. Naturally Frail, select your general, open console and type "remove_trait this Sickly". And then you could add to his hitpoints by typing "give_trait this Robust". There are a lot of other traits to play around with, there's an overview list here :

    http://www.twcenter.net/forums/showthread.php?t=201569

    Also check out Honga net for more details on traits and triggers.

  3. #3

    Default Re: Unhealthy Generals

    They don't seem to be returning to normal after staying in cities though...

    But thanks for that list.

  4. #4

    Default Re: Unhealthy Generals

    add_trait this HaleAndHearty 7 for the win :-)

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