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  1. #1

    Default generals names modders help plz

    ive suicided every athenian family member i have even the children and ive switched the generals bodyguard to spartan royal guard so that new generals are spartan royal guard not the heavy cavalry they originally are. however, whever i hire spartan royal guards they come up as named characters with the name XXX of athens.

    now i wouldnt mind if the name was XXX of sparta because these are spartan hoplites but the dudes are ALWAYS athenian. theres soemthing just a tad wrong with athenians leading spartan hoplites isnt there? and this doesnt just happen once, whenever i train a unit of spartan hoplites a general from athens come out.

    is there a way to stop the name XXX of athens coming out or is there a way to hire spartan royal guards without them being named characters and making them the bodyguards of every new greek general. ive pretty much killed every non spartan familiy member so theoretically it shouldnt be opssible to have a non spartan without adoption. someone plz help me. since i am not provided with a provincial campaign of sparta or athens i need to try and simulate it as best as i can.

  2. #2

    Default Re: generals names modders help plz

    i forget where but there is a file to modify (and add) family names.



  3. #3

    Default Re: generals names modders help plz

    ive searched it all up and there are two files with the list of family names. when i touched one of the folers it caused a ctd so i just reverted files to original and left as is.

    someone plz help me. having spartan royal guard generals are awesome but having athenians lead them is not!@~!@?~

  4. #4

    Default Re: generals names modders help plz

    There are two things going on h ere:
    One, when you recruit a general they get a random name, so unless you make "of Sparta" the only last name the GCS gets, there will be other last names.
    Second, if you are using XGM 5.8, Suppanut's Ethnic Traits is being used, and this will also mess with the last names. You may notice that the generals that are named "xxx of Athens" have a trait "Athenian". So you need to edit either the traits or the trait descriptions (and more precisely the epithets) to get only Spartans.

    Expand your borders, a mod based on XGM 5.

  5. #5

    Default Re: generals names modders help plz

    hmmm so what i have to do is find all the names/traits files and edit them all?

    ive found around three folders including names

    export_descr character traits in data
    descr_names in data
    names in text

    are thses the only files i have to edit? if so then can i just delete them or do i have to replace all of athens to of sparta.

    +rep to answer

  6. #6

    Default Re: generals names modders help plz

    It depends, in descr_names and names.txt you sould be able to delete them (though this won't be save compatible if any character has the "of Athens" name), just remember to check descr_strat for the name "of Athens" and change it to "of Sparta". In export_descr_character_traits, just change any trigger that gives a different ethnicity trait (to the Greek Cities) to give the Spartan trait.

    Expand your borders, a mod based on XGM 5.

  7. #7

    Default Re: generals names modders help plz

    thanks alot man id give you rep but you disabled it lol

    instead ill give you a hi five

    *hi fives*

  8. #8

    Default Re: generals names modders help plz

    *hi-fives aznflea back*

    Good luck modding! And remember: Always back up!

    Expand your borders, a mod based on XGM 5.

  9. #9
    Suppanut's Avatar Idea-O-Matic
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    Default Re: generals names modders help plz

    It really easy but time consume to made all GCS "of Sparta" via trait by remove all others cities-states traits' triggers and set all about gSpartans trigger to 100%. It time consume due to cities-states traits are the biggest part of traits works in files.
    Is proudly patroned by the Great Balikedes.



  10. #10

    Default Re: generals names modders help plz

    @ caesar: there is no such thing as luck. if there is, its made. thanks man, it relly helped understand the mechanism of the trait system a bit more delving into those files.

    i found out that if you make the spartan trait the ONLY trait you will make every single faction have spartan generals and thats not nice. its hell killing the generals. i swear to god this cruelly scarred spartan generals from macedon had his whole bodyguard slaughtered which massacred my army. the single general fought my last remaining few archers who COULDNT KILL HIM WITH 20 arrows and routed all my units. i lost unfortunately.

  11. #11
    Suppanut's Avatar Idea-O-Matic
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    Default Re: generals names modders help plz

    aznflea: Add this code to the top of triigger part would help you to no longer face with non-GCS spartan anymore. And made sure that all "gSpartan" trigger must have "FactionType greek_cities" as part of its condition.

    Code:
    ;------------------------------------------
    Trigger Adopt_gSpartan
        WhenToTest OfferedForAdoption
    
        Condition FactionType greek_cities
              and Trait BeingHellenic >= 1
              and Trait Diaspora < 1
              and Trait Aetolian < 1
              and Trait Athenian < 1
              and Trait Apollonian < 1
              and Trait Chersonesosian < 1
              and Trait Tomisian < 1
              and Trait Corinthian < 1
              and Trait Cretan < 1
              and Trait Cypriot < 1
              and Trait Cyrenian < 1
              and Trait Cyzician < 1
              and Trait Delphinian < 1
              and Trait Aemonian < 1
              and Trait Emporionian < 1
              and Trait Ephesian < 1
              and Trait Epirote < 1
              and Trait Halicarnassian < 1
              and Trait Massilian < 1
              and Trait Olbian < 1
              and Trait Panticapaeumian < 1
              and Trait Patrasian < 1
              and Trait Pergamian < 1
              and Trait Rhodian < 1
              and Trait Sidian < 1
              and Trait Syracusan < 1
              and Trait Tarentian < 1
              and Trait Theban < 1
              and Trait Trapezian < 1
              and Trait gSpartan < 1
              and Trait Inconsequential_City_State < 1
              and Trait Respected_City_State < 1
    
        Affects gSpartan  1  Chance  2 
    
    ;------------------------------------------
    Trigger Marriage_gSpartan
        WhenToTest OfferedForMarriage
    
        Condition FactionType greek_cities
              and Trait BeingHellenic >= 1
              and Trait Diaspora < 1
              and Trait Aetolian < 1
              and Trait Athenian < 1
              and Trait Apollonian < 1
              and Trait Chersonesosian < 1
              and Trait Tomisian < 1
              and Trait Corinthian < 1
              and Trait Cretan < 1
              and Trait Cypriot < 1
              and Trait Cyrenian < 1
              and Trait Cyzician < 1
              and Trait Delphinian < 1
              and Trait Aemonian < 1
              and Trait Emporionian < 1
              and Trait Ephesian < 1
              and Trait Epirote < 1
              and Trait Halicarnassian < 1
              and Trait Massilian < 1
              and Trait Olbian < 1
              and Trait Panticapaeumian < 1
              and Trait Patrasian < 1
              and Trait Pergamian < 1
              and Trait Rhodian < 1
              and Trait Sidian < 1
              and Trait Syracusan < 1
              and Trait Tarentian < 1
              and Trait Theban < 1
              and Trait Trapezian < 1
              and Trait gSpartan < 1
              and Trait Inconsequential_City_State < 1
              and Trait Respected_City_State < 1
    
        Affects gSpartan  1  Chance  2 
    
    ;------------------------------------------
    Trigger Lesser_Adopt_gSpartan
        WhenToTest LesserGeneralOfferedForAdoption
    
        Condition FactionType greek_cities
              and Trait BeingHellenic >= 1
              and Trait Diaspora < 1
              and Trait Aetolian < 1
              and Trait Athenian < 1
              and Trait Apollonian < 1
              and Trait Chersonesosian < 1
              and Trait Tomisian < 1
              and Trait Corinthian < 1
              and Trait Cretan < 1
              and Trait Cypriot < 1
              and Trait Cyrenian < 1
              and Trait Cyzician < 1
              and Trait Delphinian < 1
              and Trait Aemonian < 1
              and Trait Emporionian < 1
              and Trait Ephesian < 1
              and Trait Epirote < 1
              and Trait Halicarnassian < 1
              and Trait Massilian < 1
              and Trait Olbian < 1
              and Trait Panticapaeumian < 1
              and Trait Patrasian < 1
              and Trait Pergamian < 1
              and Trait Rhodian < 1
              and Trait Sidian < 1
              and Trait Syracusan < 1
              and Trait Tarentian < 1
              and Trait Theban < 1
              and Trait Trapezian < 1
              and Trait gSpartan < 1
              and Trait Inconsequential_City_State < 1
              and Trait Respected_City_State < 1
    
        Affects gSpartan  1  Chance  100
    But if you want all of GCS generals to be Spartan you need to change entry of descr_strat.txt as the part of city-state traits is very complicated.

    :sparta:
    Is proudly patroned by the Great Balikedes.



  12. #12

    Default Re: generals names modders help plz

    lol. descr_strat has been edited long ago. every general and child is spartan including their traits.

    thanks alot man. i really appreciate this because it takes ALOT of time modding. you have to appreciate the modders for doing all this . it takes an unbelievable amount of time doing anything at all.

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