Going to have to download this again, having sorted out my new laptop and getting RTW working. It's only been 2 years since last time, should be a cakewalk.![]()
falnk with cavlary. stay a way from muder hoels.
falnk with cavlary. stay a way from muder hoels.
Here is what has been keeping me from being productive, my H/M 463AD campaign (4tpy) so far:
Spoiler Alert, click show to read:
Notice how it strangely looks like the borders during WW2.
After taking out the Saxons, Romano-British Warlords and dealing with debt off and on I initially was going to leave the Picts and Celts alone, and focus on Europe. I was going to stop at Antonine's wall and fortify the river crossings as well as not expand into Hibernia. However the constant Celt landings in Wales and the attacks on my river forts got tiring after 5 or 10 years. So I did some incursions into Caledonia, sacking the settlements bordering mine and converting them to Christianity and then let them revolt back over to the Picts, this didn't keep the Picts away so I simultaneously invaded Hibernia and Caledonia (one stack to Hibernia and 2 stacks to Caledonia) and unified the British Isles around 501.
I then focused on retaking Europe again, which was quickly falling to the Franks. I re-equiped my 3 stacks with better units and armor with the standard being 8 heavy infantry, 1 cavalry, 2 heavy spear units, 4 archer units, and if available a siege weapon.
In early 507 I invaded Gaul and blitzed the coastal cities while I created another stack in Britain. Things are getting bogged down now, the Franks are starting to respond with their hordes of Schola infantry and I happened to take Borges when it was going through a plague. I plan on sending my infected spy to the various Frank settlements to weaken them though.
Hello Rio, just want to show off my texture work based on the AR units that make part of your mod. I am slowly building a pack based on the shields of the Notitia Dignitatum and have them released as packs at a later stage. Here they are at Rio's on a ERE campaign. Batavi Seniores and Tertia Diocletiana.
Spoiler Alert, click show to read:
Texture works by Sertorio, banner courtesy of Joar
My AAR for VGRII-AQUILAE
Wow, they look beutifull, have you consiedred doing some Franks or some other faction after finishing Romans?
I have just don't expect it soon.![]()
Texture works by Sertorio, banner courtesy of Joar
My AAR for VGRII-AQUILAE
Please show some glorious Empires!
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
So I decided to have a go at the ERE for the first time in a long time, having pretty much played only the WRE and some other barbarian factions for a bit of mucking around. Last time I touched the ERE was with the Belisarius campaign that used to be part of the mod.....this is the 434 AD campaign btw. Also this mod rocks. I am sure I've said this before but I'll say it again, kudos to you Riothamus!
So as you can see our territory is quite sizeable as the Empire regains its strength. Initially I played this with the wrong script by mistake, which wasn't actually activated so as the game progressed I was able to attack the WRE and begin the process of returning Rome to sole rule. Anyway we engaged in a long struggle against the Sassanids who had been unusually quiet early in the game which had allowed me to build up the economy in the East and also arm a full strength field army who initially was set as a defensive army with no real desire to go on the offensive against the Sassanids...at that time. Amida was impossible to hold and I lost it several times during one of my invasions, so I just gave it the Roman treatment and sacked and destroyed everything in it. Even the Sassanids had difficulty in holding it, getting kicked out a number of times. When the time was right our forces progressed deep into Persian heartlands capturing Artaxarta and Tuspha but both of these cities are delicately poised. I want to begin the assimilation process but building any Roman palaces or temples would cause the citizens to flip out. We even barged our way past Nisibis to capture Ctesiphon which is a decent little earner for the economy. In better times the armies attacked the city in Elam but was unable to hold it so I withdrew back to Ctesiphon which is subject to occasional raids. Right now things have stalled due to the economy and I am forced into a defensive posture.
FYI, the economy is so bad due to the fact that there was a bad round of plague that totally mucked it all up. Normally a good profit is made due to careful economic policies
We barely have a toe hold in central Africa. I ventured this far west only because the Berber's started getting uppity and were pushing towards Alexandria. Once here I decided to push onwards after stomping on the Berbers (which the Vandal's finished off a few turns later) only to realize that the Vandals were in a pretty good position and able to churn out armies of greater numbers that what I had brought with me and able to retrain. After a rather costly defense of Arae Philaenorum, its becoming clear that Roman rule in this part of the world may not be around for much longer.
All is well in the home provinces however as the WRE collapsed in the face of a concerted invasion that was basically made of mercenaries and easily garrisoned with a single unit. Mercenaries have formed an important backbone of my armies, obviously because they are cheap to maintain and its useful to hire decent horse archers. They've been responsible for keeping the Huns in check and also to retake our isolated outpost of Cherson as required which has fallen to the Huns on two or three occasions. The Imperial foundries certainly help make these troops more than useful in the field. I have one full Imperial army on the Corsican islands who was initially supposed to push out the Vandals but they are more numerous than I thought on Sardinia but I may just suck it up and see what happens here. The less places the Vandals hold the better, currently we are engaged in a fercious naval war as I try and blockade as many of their ports as possible.
As I progressed westwards I was surprised by the docile nature of the Ostrogoths (though we were at war) who usually are only too happy to pester you to death when playing as the WRE. I did think about driving them beyond the Danube as I had the forces to do so but thought against it. Well one day out the blue the Ostrogoths attacked in force, adding extra pain in the economical sense as they drove deep into Pannonia, capturing Sirmium, besieging several other cities before been driven off and been a general nuisance. Hastily cobbled together forces (thankfully I had just trained up a fresh legion prior) went after the Goths and beat them on several occasions and now we are poised to retake Sirmium and even a mercenary army has ventured deep towards Sarmisegetuza and laying seige to it. One smaller force is pushing towards Gepidae (the Gothic capital) obstensibly to defeat any forces present. I am unsure as to whether to put the Goths to flight (don't know whether they have lots of stacks if they end up hording) or just leave them after giving them a kicking around and then just watching them, whilst launching punitive raids when necessary.
Last edited by Justinian Australis; July 21, 2017 at 04:42 AM.
'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
MAARC L 1st Place
MAARC LXXI 1st Place
'Immortal Persia' A Civilization III AAR
Prepare to imbibe the medicine of rebuke!
Thank You Justinian Australis for the campaign update. Sounds like a great campaign. It appears like you got a good grasp on the some of the important aspects of maintaining and expanding the Eastern Roman Empire. Keep me posted on the progression of your game. I would like to see if you are able to also conquer the West Roman provinces. Are you using the 434AD script? It wasn't clear to me. I can't see the pics. Something about photobucket updating the account
Last edited by Riothamus; July 17, 2017 at 11:50 AM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Oh damn. I'll check it out later.
Yes it is the 434 script. What's really helped is actually reading the stickied thread about the mod, which details the economic, military and so forth about the game. I literally had no idea what some of thesebuildings did and how you could convert some settlements to money making and its been a great help.
'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
MAARC L 1st Place
MAARC LXXI 1st Place
'Immortal Persia' A Civilization III AAR
Prepare to imbibe the medicine of rebuke!
Ok so I updated the pictures that were not working due to me having to upgrade my Photobucket account and pay for it (no thanks) so I have somewhere else much more easier.
The game has progressed a little bit.
The Danube provinces are still under attacks from the Ostrogoths and the Huns. The Goth's are much reduced in capacity after I destroyed their armies after having decided to not put them to flight, as I had thought about earlier. Maybe I should still do this as they are still able to churn out gold shielded, 3 silver chevroned killing machines that can put up a stout resistance in battle, despite having just two settlements left. I do have at least two field armies, plus a horse archer heavy army that I've given the command to the Emperor, Illus the Fat, who just so happens to be Hugely Disloyal. So i wonder if he intends to sell off the Empire to the highest bidder perhaps? The Huns have not been the terrible force I expected them to be, however they still cast their rapacious gaze upon Odessos from time to time.
(Knock knock....who's there?...Hun....Hun who?....Hun-d over your gold! Hahaha...haha...ha...we are so totally funny. Whatever. Screw you Romans)
As usual, Cherson is a hive of activity and I've lost count of the amount of times it has swapped hands between Rome and the Huns. Now however, there are a new player on the scene; the Bulgars. It's too early for Basil II Boulgaroktonis to go slaying Bulgars, so the Bulgars do a little slaying themselves and capture Cherson. I do have an army en route but diplomats arrive first and easily persuade the inhabitants to overthrown their new masters for the comforting embrace that is high Roman taxation and an insistence on Christianity. Perhaps this is in retaliation for my punitive raid I launched many turns earlier into Bulgar lands that ended in humiliation for our forces but their sudden mobility is a bit of a concern.
The Sassanids are slowly but surely been pushed towards irrelevancy. Their raids still occur but they are getting less common but on the odd occasion are able to send out a half decent stack but the eastern armies, as you can see, are up to the task and about to capture the most eastern of Sassanid territory. The rod of chastisement, the medicine of rebuke, are a mere shadow of their former self. Their far northern Armenian provinces shall remain however as some sort of buffer against potential Bulgarian invasions.
The Vandals continue to be a major nuisance, however I have managed to hold them at bay, with the Imperial legion as seen in the picture (the silly Vandals insist on attacking uphill) and also some unconventional methods such as having a half legion that I just thrown at their seemingly inexhaustible supply of men and auto resolve the battle to reduce their numbers before dealing with them. However with the economy turning back towards a good profit I am about to create one, maybe two new legions and start kicking them out Sardinia and then look at reclaiming the rest of Italy.
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'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
MAARC L 1st Place
MAARC LXXI 1st Place
'Immortal Persia' A Civilization III AAR
Prepare to imbibe the medicine of rebuke!
Visigoths have been stomped on by the Suebi. The Franks always give me nightmares. In a game as the Romano British, they had taken the entirety of what was the old western Roman empire (except Africa) at its height and had just advanced past Constantinople...that is some crazy stuff!
'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
MAARC L 1st Place
MAARC LXXI 1st Place
'Immortal Persia' A Civilization III AAR
Prepare to imbibe the medicine of rebuke!