Ave and hail to the creators of RS Mod!
1- question on campaign AI:
I would enquire, whether it is a normal behaviour for AI armies (Syracouse, Free People) to let their settlements rather undefended and prefer hiding in the forests?
To specify the case:
It happened at a very early time of a Roman campaign (10-15 settlements owned) when 2-3 strong AI armies (Free People) prepared ambushes in the forests, instead of defending their town with sufficient forces.
My lone army was totally outnumbered, and in spite of confrontation, the Free People chose to leave their town almost deserted, and hide in the mountain forests.
Syracouse did something similar.
I wonder if these armies were so tricky because of their "national characteristics" or because having had no qualified leader, or what is the purpose of this guerilla warfare.
Perhaps Garrison Mod would come in handy for situations like this?
2 - question on Tactical AI:
In battles, I see many times AI units breaking ranks, breaking formations and charging on my motorized (horse) units. Not only spearmen, but even archers feel the necessity to rush for some embrace.
Maybe this armies had no good leaders? Or what could cause this seemingly less effective tacitcs?
Anyone experienced the same? Or are these strange only for me?
Thanx, ave.
(having installed RS 1.5a+b and no other mods)




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