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  1. #1
    Presbiter's Avatar Biarchus
    Join Date
    Apr 2008
    Location
    Germany
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    672

    Default sickness script

    is it possible to include a script within i can simulate something like malaria in a spesiffic region? f.e. i have a tropical region and i want that when a character or an armie is in that region, their manpower should be reduced turn by turn, as long as they are there to simulate the danger of malaria or such things in that regin.

    anybody done something similar to that?

    help is very welcome, as always

  2. #2
    HouseOfHam's Avatar Primicerius
    Join Date
    Apr 2007
    Location
    Minnesota, USA
    Posts
    3,030

    Default Re: sickness script

    Can't be done.
    RTR website/SVN admin

    - Settlement coordinate locator -for RTW/M2TW
    - EDB Validator v1.2.8 (Oct 16, 2012) - for RTW/M2TW
    - RTW scripting tutorials
    - n-turns per year script generator

  3. #3
    Presbiter's Avatar Biarchus
    Join Date
    Apr 2008
    Location
    Germany
    Posts
    672

    Default Re: sickness script

    i've seen something similar in sagou:tw/three kingdoms:tw. if i remeber right, then they've done it via script. when you walk with your army at the bottem left of the map in the jungle your armies get sick. my be its a trait or something. i'll download the mod to have a look again.

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