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    Default - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    I guess this was modding idea that if you put enemy under siege he could be able to do general mobilization of population for defense.
    But problem is, if you lift the siege he will retain that army.

    For example I was attacking Byzantines as a Serbia; put Thessalonica under siege, full stack of enemy bumped up in their turn. In order to investigate this I sent small army on Byzantine town to the east and same thing happened. I lift that siege because they attacked me and full stack of Byzantines started to walk across the map. In next turn I came back, and again they managed to mobilize full stack (or almost full stack). Now, this is ridiculous.

    No way they have money to raise 3 full stack armies in 3 turns and no way they can maintain its upkeep.

    I checked money status of the factions and Byzantines have approximately same amount of gold as me, and no way I can raise 3 full stack armies with my gold (not even close), not to tell to maintain it. I am playing on hard/hard, high era.
    Last edited by 4th Regiment; October 31, 2008 at 10:06 AM.

  2. #2
    sirfiggin's Avatar Senator
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    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    ai gets help, sorry, dealing ith an armenia that has two regions, six stacks while I try to wipe them out gives little time for sympathy, the levy units are just that, levies, face them on the battle field and they fall to pieces.
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  3. #3

    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Quote Originally Posted by sirfiggin View Post
    ai gets help, sorry, dealing ith an armenia that has two regions, six stacks while I try to wipe them out gives little time for sympathy, the levy units are just that, levies, face them on the battle field and they fall to pieces.

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  4. #4

    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Quote Originally Posted by 4th Reggiment View Post
    I guess this was modding idea that if you put enemy under siege he could be able to do general mobilization of population for defense.
    But problem is, if you lift the siege he will retain that army.

    For example I was attacking Byzantines as a Serbia; put Thessalonica under siege, full stack of enemy bumped up in their turn. In order to investigate this I sent small army on Byzantine town to the east and same thing happened. I lift that siege because they attacked me and full stack of Byzantines started to walk across the map. In next turn I came back, and again they managed to mobilize full stack (or almost full stack). Now, this is ridiculous.

    No way they have money to raise 3 full stack armies in 3 turns and no way they can maintain its upkeep.

    I checked money status of the factions and Byzantines have approximately same amount of gold as me, and no way I can raise 3 full stack armies with my gold (not even close), not to tell to maintain it. I am playing on hard/hard, high era.
    The garrison script is a necessary part of the mod. You have to keep in mind that inreality, you are not attacking a single town, but a whole province made up of many towns and castles.

    It would be ridicuous to conquer a province's capital, that is defended by one peasant....this is what would happen without the script.

    In your case, try to think of it this way. You attack once, and the population of the settlement mobilizes against you. You attack agan....the entire province is up in arms....


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  5. #5

    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Thanks SicilianVespers, I though it was something like that, and as I said, I think it is great idea to allow population to mobilize for defense.

    But problem is that those armies rose for defense of their homes and towns become standing filed armies and that is not realistic.

    Is it somehow possible to make that those armies can operate only inside home provincial borders and to be disbanded when invading army leave the province or country?

  6. #6
    Shadow_Imperator's Avatar Italo/Aussie hayseed
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    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    You're best bet would be to try laying siege to Thessalonica again.. Next time however, have you're army lay siege for 1 turn, then when the levies are raised, pull you're army back, retreat to your own territory, hide in trees, so whatever.. Have a second army made of of a few units of heavy/line infantry, lots of archers and whatever heavy cavalry you can spare... Wait a few turns for the levied Byzantine units to come into the field..

    Once the Byzantines take to the field with their levy army. Hit them with your back-up army. Heavy cavalry and archers will make mincemeat of the levies.. Once you've destroyed them on the field, lay siege again.. I've noticed that on most occasions, the levies will spawn again, but in far less numbers..
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  7. #7

    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Thanks Shadow_Imperator, but I am veteran Total War gamer, I know lot of tricks how to deal with powerful foe. By the way in Thessalonica that was not levy army. Few units of archers and spearman but rest were Byzantine heavy infantry units.

    My intention was to improve realism of the mod

  8. #8
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    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Your idea to limit them on a certain ground is very good, but afaik, there is no script that can realise that ... but would be great, and doubtless a good thought for more realism.

    We have improved the spawned units for some certain locations, also because the most players moaned about the weakness of the spawned levy-only troops
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  9. #9
    sirfiggin's Avatar Senator
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    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    maybe levy units could have a delayed upkeep, during the seige it is null but once the seige ends it becomes very high, forcing the AI to disband them?
    The Duke of Dunwich and surrounding fiefdom

    For any who are interested by my FF on occurrences in Rhun and beyond; I have begun a new project (not because the old one is finished, just opening more room for ideas) about one of the minor characters, Rankal. It is in the Third Age AAR index and here is the link http://www.twcenter.net/forums/showthread.php?t=376994

  10. #10

    Default Re: - If you put enemy under siege, in his turn there will be full stack of his army inside the walls, but…

    Great idea I guess it is possible to mod

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