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Thread: Sub-mods Question

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  1. #1
    ace4455's Avatar Semisalis
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    Default Sub-mods Question

    What is the best combination of sub-mods that will make the game as realistic as possible? :hmmm:

    so far i am using Real Recruitment and Total Combat

  2. #2
    Landwalker's Avatar Semisalis
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    Default Re: Sub-mods Question

    I use RR and BGR. Realistic? I think so (particularly when you throw in the supply traits). Hard as crap? Yeah, that too.

    Cheers.

  3. #3

    Default Re: Sub-mods Question

    I'd add Crimson Tide, as it adds realistic blood, and my mods add realistic burning and realistic torch flame!

  4. #4
    Skooma Addict's Avatar Campidoctor
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    Default Re: Sub-mods Question

    Quote Originally Posted by Santiago de Pola View Post
    I'd add Crimson Tide, as it adds realistic blood, and my mods add realistic burning and realistic torch flame!
    I've seen your mod. Your a sick man!

    RR, total combat, byggs army supply, crimson tide, there are also some faction oriented mods like, CBUR, battle for the baltic, templars mini mod...

  5. #5

    Default Re: Sub-mods Question

    I'm running with RR/RC, BGR, Total Combat, and Crimson Tide. It's quite the experience.

  6. #6

    Default Re: Sub-mods Question

    Does anyone use perfectly polished?

  7. #7

    Default Re: Sub-mods Question

    Quote Originally Posted by NW Leyt View Post
    I'm running with RR/RC, BGR, Total Combat, and Crimson Tide. It's quite the experience.
    I am looking forward in running all thos mods as well, is it easy process to install all of them with the Stainless Steel, and how they all work together?
    Also i know the other three what they mean, but RR and RC what are they?
    Thanks for help.
    **ROMA SURRECTUM 2.0 RULES**

  8. #8
    ace4455's Avatar Semisalis
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    Default Re: Sub-mods Question

    tx guys does are awesome submods they do really make SS a lot more realistic and BLOODY!

  9. #9
    ace4455's Avatar Semisalis
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    Default Re: Sub-mods Question

    does anyone know if OTZ's Teutonic Order units for HRE - SS 6.1 sub modwill be compatible with any of he ones mentioned above... I beleive it will make it more realistic since Teutonic order is German (and HRE is my fave faction)

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