I found several serious problems with non-phalanx hoplite (in EB and RTR):
- "light_spear" gives them pushing power but unrealistically weak defense against other infantry. Without light_spear there would be no pushing power, and hoplites would fight just like medieval spearmen in shield_wall...
- The pusing doesn't seem to cause the enemy to break formation or rout at all. In real battle a well-maintained line (not one unit) keeping pushing forward should cause the enemy to be squeezed and eventually routed, because it's nearly impossible to move backward without turning while maintaining the formation. Also it causes deep formations to have NO effect in hoplite vs hoplite battles.
- Hoplite formation not in (RTW's) phalanx tend to get thiner and thiner when they're flanked.
- The formation becomes very loose when not in guard mode.
Any ideas how I should solve these?
________
Volcano Vaporizer




Reply With Quote





