Put ";" in front of all lines of each trigger, like so:
Code:
;Trigger PlayerScurvyDeathlyHealth
; WhenToTest CharacterTurnEnd
;
; Condition EndedInEnemyZOC
; and Trait Diseased = 0
; and Trait HaleAndHearty = 1
; and not Trait ScurvyEncounter = 1
; and FactionIsLocal
; and TimeInRegion < 2
;
; Affects Scurvy 1 Chance 1
Deleting the triggers should not cause problems. There are other traits already present for which there are no triggers. Commenting them out, however, makes it easier to revert. As always, back up the file first.