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  1. #1

    Default diplomacy

    i am playing as the scipii in a reasonably tough campaign where the brutii, julii and egypt were all fairly powerful.

    conquered all of africa and i got a foothold on asia minor by capturing kydonia rhodes and halcarnassus sardis etc all the way up the coast so i controlled all the ports that might be of benefit to the brutii in asia minor and forced them around the long way .

    any way i stuck a load of spies into sparta athens corinth and sent a high influence diplomat to siwa the last numidian stronghold.

    after i had four spies in sparta it revolted so i took out 3 of them and sent them on to corinth and captured sparta. i repeated the dose a couple of times to get corinth and athens.

    so there i am in control of the med without attacking my `allies` more or less with some of the richest cities in the game and money coming in faster than i can spend it.

    i knew trouble was coming as two elderly faction leaders took one for the team when the senate ordered it

    managed to get on the sea with a powerful navy which allowed me to prevent invasions when i refused to hand my leader over for execution (33 year old 6 star general who upped and popped his clogs at 52 the .......).
    the thing that really annoys me is that the numidians refused point blank to become a protectorate with a full stack army having a serious general on their doorstep despite being offered a ton of cash and threatened as well. they wouldn`t even ceasefire the nutters.

    so imagine my surprise as i crush the brutii capturing eagle standards as i go to discover when i checked that the dacians with five territorys are a protectorate of the brutii.

    is this a glitch in my game or is the diplomacy a very lazy add on which should just be used to generate cash.

  2. #2
    Xavier Dragnesi's Avatar Esse quam videre
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    Jan 2008
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    Sydney, Australia
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    Default Re: diplomacy

    Yeah, RTW game diplomacy isn't the best. That's why force diplomacy mods are made, to make diplomacy far more realistic. I don't remember if there is a force diplomacy mod for RTW Vanilla, but when used in XGM and RS, they do what is common sense. If they are losing a war, they will make ceasefire and become protectorate, if they are winning they don't. They accept most offers that are reasonable. It's much better.

  3. #3
    Amaranth's Avatar Ordinarius
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    Aug 2008
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    Default Re: diplomacy

    I agree with Xavier, Vanilla diplomacy is really annoying, I'm using XGM and Force Diplomacy improves your Campaign experience greatly. Factions are much more reasonable, even when you stuck or want to add some flavour to your game you can force them to accept some offers You may consider this cheating but if you put some rules to yourself you can enjoy your campaign even more.
    Next Heir Ancillary (NHA) Sub-Mod for Stainless Steel & Third Age Total War




  4. #4
    Primicerius
    Join Date
    Nov 2006
    Location
    Toronto, Canada
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    3,925

    Default Re: diplomacy

    Thats the anti-player bias for you. Its worse on H and VH difficulties, but for the most part, the AI has an inborn bias against you, but will deal with other AI factions if it means saving their skin.



  5. #5

    Default Re: diplomacy

    I love the AI diplomacy, gives me something to fight as battle AI is so rubbish

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