Results 1 to 6 of 6

Thread: Night Battles on RTRPE.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Night Battles on RTRPE.

    Hi, first post, sorry if this had been asked before!
    When starting a battle on RTRPE the screen gives an option of 'Night Battle' how does this work/happen?
    Do I need to do something to allow this?
    Cheers.
    PS. RTRPE fantastic mod, has made a good game great !

  2. #2

    Default Re: Night Battles on RTRPE.

    You can trigger night battles when attacking, if one of your Family Members is a general of that army, and has the trait 'Night Fighter." In a night battle, your general gets a small boost to their command skill, and enemy reinforcements are often unable to join the battle.

    It only works where you are the one starting the fight, and I'm not sure if/how you can get a family member to get this trait.

  3. #3

    Default Re: Night Battles on RTRPE.

    I think that every general gets that trait when he gets enough experience. So, practice with your generals...:-)
    Optio, Legio I Latina

  4. #4

    Default Re: Night Battles on RTRPE.

    Quote Originally Posted by Pannonius View Post
    I think that every general gets that trait when he gets enough experience. So, practice with your generals...:-)
    The trait you are looking for is NightBattleCapable. It gets added to any general with 4+ command stars. It also gets added to any general with 1+ command stars who wins a night battle, which implies that they are attacked by an enemy general who has the triat.

    These are the complete triggers:
    Code:
    Trigger diet_of_carrots_1
        WhenToTest CharacterTurnStart
    
        Condition Trait NightBattleCapable = 0
              and IsGeneral
              and Attribute Command >= 4
    
        Affects NightBattleCapable  6  Chance  100 
    
    ;------------------------------------------
    Trigger diet_of_carrots_2
        WhenToTest PostBattle
    
        Condition IsGeneral
              and Attribute Command >= 1
              and IsNightBattle
              and Trait NightBattleCapable = 0
              and WonBattle
    
        Affects NightBattleCapable  6  Chance  100

  5. #5

    Default Re: Night Battles on RTRPE.

    Quote Originally Posted by Jamey View Post
    The trait you are looking for is NightBattleCapable. It gets added to any general with 4+ command stars. It also gets added to any general with 1+ command stars who wins a night battle, which implies that they are attacked by an enemy general who has the triat.

    These are the complete triggers:
    Code:
    Trigger diet_of_carrots_1
        WhenToTest CharacterTurnStart
     
        Condition Trait NightBattleCapable = 0
              and IsGeneral
              and Attribute Command >= 4
     
        Affects NightBattleCapable  6  Chance  100 
     
    ;------------------------------------------
    Trigger diet_of_carrots_2
        WhenToTest PostBattle
     
        Condition IsGeneral
              and Attribute Command >= 1
              and IsNightBattle
              and Trait NightBattleCapable = 0
              and WonBattle
     
        Affects NightBattleCapable  6  Chance  100
    I didn't know about this other way, that's great. Cheers!
    Optio, Legio I Latina

  6. #6

    Default Re: Night Battles on RTRPE.

    Cheers.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •