I had generally thought that as long as I kept a general with my troops at all times, they would not turn rebel. Annoyingly, I also greatly enjoy carefully nurturing my troops up to 3 Gold chevrons ... even if that means a long march back to my citadels to retrain them.
You can probably imagine, therefore, my... disappointment... when 4 units of gold chevronned chivalric knights. 3 heavily upgraded heavy infantry and two pavisse crossbowmen decided to go native in the course of my long-awaited grand offensive.
To get them back, I had to kill the rebel general and pay a bribe to his successor captain to get my troops back. (9 units).
Now, without looking at the answer, anybody care to guess what that cost me..? :hmmm:
Spoiler Alert, click show to read:




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