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October 17, 2008, 11:01 PM
#1
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October 18, 2008, 06:15 AM
#2
Flame Imperishable
Re: Berserker:WOW THEIR POWERFUL! help me? :P
1) No the ability of going berserk is tied to being uncontrollable.
2) Individual running speed is controlled by the unit model's skeleton, set in descr_model_battle.txt. Bersekers have fs_2handed_berserker, for which there is no fast_ version available (again, I think), so you'd have to make one.
3)You'd have to edit the animations to get that sort of speed. Otherwise, for a reduction of the time between attacks, simply lower that "25" there as much as you can (till 0).
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October 18, 2008, 02:04 PM
#3
Re: Berserker:WOW THEIR POWERFUL! help me? :P
I have tried berserker with hoplite (both of EB's and Sig's) animations and they worked fine. So it seems 2) is resolvable if you just use different skeletons such as fs_fast_swordman
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SquirterBlondy
Last edited by AqD; September 20, 2011 at 09:13 AM.
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