
Originally Posted by
Entropy Judge
I'm starting this at 0935 ... I'm going to go through the entire thing, and adding suggestions here, so someone may post something before I do. This will include any proofreading errors I catch as well.
* In the glossary, Artillery does not exclude long-range archers (elite archers' range is only 10 less than Ballista, for example); perhaps change it to include only equipment-based units?
* If you have CA meaning both Chariot and Cavalry Archers, why do you have Horse Archer later on?
* According to Severous in his AARs, routing units also offer 1/5 the XP the unit normally would; whether you wish to include that is up to you.
* Severous also states that casualties in the army as a whole, not just the individual units, can cause morale to lower in the remaining units (eg, killing off the Peasants in an army can lower the morale of the Principes).
* RE: Proximity to General: Unless it has a lot of morale penalties.
* You should make a note somewhere (at least, I didn't see one) about the "Armor" rating in the units being already included in the "Defense" portion of the unit statistics.
* Numidian Legionaries are Numidia's only decent *infantry* unit.
* I would add in something about the Legionary Cohort being the most cost-effective unit in the game - they are (aside from SS Legions, who cost slightly less).
* Legionary First Cohort: "Legionary First Cohorts are tough o kill." Missing the "t" in "to."
* Illyrian Mercenaries have slightly less defense (8 vs 11) but two better attack than Heavy Peltasts (7 melee and 9 missile). One could say that they are equal to the HP, if not better.
* It is "Peltast," not "Peltest."
* In the Peltast entry, first line you say "are much like veleties."
* Keep the stats standardized: Once you hit "Skirmisher Warband," you go from Attack, Missile, Defense to Attack, Defense, Missile.
* Since the Defense changes for Skirmishers is the same as for Archers, I would either include the same information in their section or put the Archer section first.
* Forester Warbands carry a spear as their secondary weapon, which is why they decimate Cavalry.
* The Head Hurlers' Missile Attack is an AP attack.
* Easter Infantry: "Their attack is terrible, their defense is horrible for a melee unit, their charge is woeful," or "Their attack is terrible, their defense is horrible, for a charge melee unit their charge is terrible." Further, regarding Hillmen vs Eastern Infantry: Hillmen have better morale, so while they may die more quickly and have fewer men, they won't break as easily.
* Pikemen: Greeks don't have them. The Macedonians, on the other hand, do get "Very Long Spear" Pikemen. The Greeks are stuck with "Long Spear" Phalanx units.
* In the "Hoplite" entry, is there supposed to be more, or did the period just get left out?
* Pike units also have more men than Hoplite units.
* Under Swordsmen (section), the final sentence ("use them to plug gaps ...") isn't capitalized.
* Bull Warriors (and Scutarii, for that matter) have Pila, not javelins; their ranged attack is AP.
* Regarding the "War Cry" ability under the Naked Fanatics unit: Most Barbarian melee units have it, including the Warbands/Barbarian Mercenary units, and it is absolutely essential if you want cheaper victories. It really does make a difference; be careful using it with Berserkers, though - it triggers their Bloodlust ability.
* In the Swordsmen unit entry, you misspell "Hastati" as "Hastarti."
* RE: Axemen: The game considers Falxmen to be Axe users.
* In the Axemen unit entry, it is unclear as to whether they have the AP trait; they do not. Chosen Axemen, on the other hand, do. Further, neither the Night Raiders nor the Berserkers, despite using Axes, have an AP attack.
* RE: Cavalry: Most cavalry (of all types) have a melee attack in addition to the standard spear, which can be used by pressing the "Alt" button when attacking. If you decide to keep the unit in melee (Heavy Cavalry generally), it is normally a good idea to use this attack instead of the spear.
* "Equites," not "Equities."
* In the Cataphract unit entry, you "Of cause missiles hardly do a thing ...," which should be "course."
* In the Scythian Noble unit entry, the first sentence has an error ("name" instead of "game") and lacks a period.
* Late Generals: Armored Eastern Generals have an AP melee attack. Also, you include Pontus, but it is in fact Armenia who shares the Armored Eastern General with Parthia.
* There does not seem to be a link where it should be in the Camel section.
* RE: Chariots: Only the Scythed Chariot can run amok. Also, you include the Scythed Chariot in the Chariot Archer section.
* The melee attack of all Elephant units is AP.
* Fire Arrows and Fire Artillery also tends to be rather effective, driving the Elephants to run amok more quickly.
*What, no Yubtseb Elephants? They are supposedly fightable/recruitable, if you trek all the way up to Hibernia, where you can also fight Amazon Chariots!
* RE: Artillery: "They include the catapult like Ornagers ...," (should be Onagers); "Artillery also has a pysological effect ...," (should be psychological); all Artillery attacks are AP; Ballista range is 180, while Elite Archer Range (Cretan, Chosen, Forester, AA, Pharaoh's) is 170; (Onagers) "You should aim at dense deep concentrations of men so that you hit something and cause causalities," (casualties); Scorpion range is actually significantly higher than Ballista range - 250 vs 180.
* The Ranged Attack of the Cilician Pirates is AP, but not the melee attack.
* Balearic and Rhodian Slingers have the same range as normal Archers (120), in comparison to normal slingers' 80.
* You appear to be missing some Mercenary units:
Mercenary Peltasts (Identical to Heavy Peltasts, found in Greece/Balkans/Asia Minor)
Samnite Mercenaries (Light Spearmen, found in Italy)
Bastarnae Mercenaries (Available in the same locations as Thracian Mercenaries)
Sarmation Mercenaries (Very Powerful Heavy Cavalry unit, found in Eastern Europe)
Eastern Mercenaries (Eastern Infantry )
Mercenary Hoplites (Identical to Hoplites; found in similar areas as Merc. Peltasts)
Barbarian Mercenaries and Barbarian Cavalry Mercenaries (Identical to the barbarian units, found throughout Western/Central Europe)