If I enslave population 2/3 of it goes to other governed cities right? But does it gets like normal population? It should not because they are slaves and not like the normal population paying taxes. My point is slaves should work for you for free except maybe giving them food and decreasing farming input from a given village.
What traits can exterminations give and what bonuses exactly? Also when a huge city rebels which needs extermination haven't you noticed that the garrison (rebel) is pretty much a lot and experienced even better than my soldiers lol! How did they gained this experience by fighting with wooden sticks or what? And they even have chariots, cavalry and heavy infantry.
I am talking about E/E or M/M difficulty. Another very strange this is that around 220 BC i conquer whole Europe and what to see - the villages actually have not more than 500-2000 population?! I mean W-T-F? This is super unlogicall like every 3 years somebody exterminate them and interesting who could be that after they are not even captured from another faction. Also even on highest taxes and minimal bonuses it's impossible for a village to have 500 pop 100 turns in the game!!! There aren't even any building build in it which proves there is no such thing like extermination ever done because there was not even a progress. I haven't queued units to reduce it so much because I cannot recruit anything and i am talking about villages in center of Europe. Like where germania/britannia start to the northeast of Gaul. This makes the game harder because I need to transport by road population that is far behind having in mind that most cities have bad roads because little pop...




Reply With Quote








