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Thread: Strategic map ships mod

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  1. #1
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Strategic map ships mod

    Hello everybody! that's me again... i m creatin some ships for medieval 2! i dont like the vanilla ones...

    soon some previews

  2. #2

    Default Re: Strategic map ships mod

    thats a really cool idea !!
    Common sense removed due being Disruptive.

  3. #3
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Strategic map ships mod

    i m sorry guys for the quality... it's the best i can do... considering that the model on map, will be very very small...


  4. #4
    Keyser Soze's Avatar Domesticus
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    Default Re: Strategic map ships mod

    nice. some coloured flags and some symbols to sails...

  5. #5
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    Default Re: Strategic map ships mod

    Quote Originally Posted by visitor View Post
    nice. some coloured flags and some symbols to sails...
    dunno if the flags, will be visible in game.. the ship is too small.. the same thing for faction banners on sails

    btw did u see the wooden cross, in front of the ship? ehehe

  6. #6

    Default Re: Strategic map ships mod

    cant see it , must restart PC too late here anyway tommorow

  7. #7
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    Default Re: Strategic map ships mod

    DAMN! 3dmax's crashed.. the ship crashed.. hope the backup file will work... or i will suicide myself

  8. #8

    Default Re: Strategic map ships mod

    great work
    Under the patronage of Nakharar
    DM Multi modding project

  9. #9
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    Default Re: Strategic map ships mod

    YAHOOOOOOOOOOOOOOOO!!!!!!!



    just have to correct, mini problems of UV mappings..

  10. #10

    Default Re: Strategic map ships mod

    I like it, but looks strange with the simbol there. Any ideas?


  11. #11

    Default Re: Strategic map ships mod

    Quote Originally Posted by davide.cool View Post
    YAHOOOOOOOOOOOOOOOO!!!!!!!



    just have to correct, mini problems of UV mappings..
    Very impressive!
    Why have you stopped working on these!?

  12. #12
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    Default Re: Strategic map ships mod

    because i thought they were easier to make, but while i was doing them, i discovered they were more complex than i thought. worst than a building, especially galleons

  13. #13

    Default Re: Strategic map ships mod

    Quote Originally Posted by davide.cool View Post
    because i thought they were easier to make, but while i was doing them, i discovered they were more complex than i thought. worst than a building, especially galleons
    But I'm sure you can finish the Mergran (marine monster). COuld you just cut it in half and let the upper part show as the model itself? WOuldn't that work on the map?


  14. #14
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Strategic map ships mod

    the mini banner (venetian one) is set automatically by the game.. i dunno if i could disable it, from some txt
    Last edited by DAVIDE; October 14, 2008 at 12:53 PM.

  15. #15
    Keyser Soze's Avatar Domesticus
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    Default Re: Strategic map ships mod

    try put off the middle flagpole....

  16. #16

    Default Re: Strategic map ships mod

    Im sure theres a command like ctrl+ something which removes banners /....

  17. #17
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    Default Re: Strategic map ships mod

    SEA SNAKE MONSTER, FOR HIRIDIA TOTAL WAR!

    @ Revan Shan: hope u like it...it's been a long and tough work... i have to make it readable by the game (m_strat convers.).. not a problem i think..

    general view


    the tail



    the body



    the head


    the eye

    detail of the head











    bling bling

  18. #18

    Default Re: Strategic map ships mod

    And in game....

  19. #19

    Default Re: Strategic map ships mod

    Yeaaaaaaaah. I love it.


  20. #20
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    Default Re: Strategic map ships mod

    ok conversion done! now i m gonna replace old strings in txt, to try this baby in game

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