Hi,
First of all I want to congratulate K&C team for your really great job ! This mod is absolutly amazing !!!
Next, I have a problem : conversion buildings EVER convert to royalist !!! If you have an idea to fix it...
(sorry for my basic english)
Hi,
First of all I want to congratulate K&C team for your really great job ! This mod is absolutly amazing !!!
Next, I have a problem : conversion buildings EVER convert to royalist !!! If you have an idea to fix it...
(sorry for my basic english)
Need a few more details.
Which building(s) are you talking about? The printing press and printing house?
Do you not have access to these buildings, or do they simply not convert a settlement to royalists?
Cheers
If I build a building with conversion bonus, conversion is ever royalist. I can't convert to parliament.
For example :
I play Parliament
I capture Winchester early 1642 (40% parliament / 60% royalist)
I build an office of conscription (with 4% conversion bonus)
Late 1643 Winchester become 19% parliament
I think I don't understand something...
Last edited by Spangenhelm; October 13, 2008 at 07:24 AM.
I'm just trying with printing building and there is no problem :hmmm:
I play with french version, maybe it's the problem
Thank's
The office of conscription is a building that represents forced conscription. It is not a nice sight for the people living in that settlement.
Forcing fathers, husands and sons into war would of created resentment among the civilian population. Therefore, by making that building you will push the population towards supporting the enemy.
That 4% 'conversion bonus' is awarded to the enemy faction.
I would suggest building it while there is a need fo extra troops in that area. Once the war has passed onto other areas, destroy it.
I hope that makes sense.
Cheers
Thank you, I understand my mistake
Now it's time of parliament revenge !!!
Cheers
AD sorry to issue a raindrop on the parade, but: does the AI destroy buildings successfully?
And how I convert castle population ? There is no printing building in Castle, so... :hmmm:
Is this possible to add conversion character skill ?
For example, characters like Cromwell or King Charles are charismatic leader so may be their presence in a city could convert population. It is just an idea...
The game automatically destroys conversion buildings of the opposite type for you.
Cogito Ergo Vicco
Oh that's something the script does, right.
Hrmm, then I was thinking of the Teutonic script where Lithuanian religious buildings are automatically destroyed on capture. Good to know for the Med2 code.