I am testing strategy which follow these rules on Julii faction:
Make land clearence and don't upgrading it and don't making such in Patavium(pop growth on low taxes actually is 7%!!! without any bonuses by default for this village).
Specially each city for different kind of units:
Arretium - Infantry
Aruminum - Cavalry (because they have more move points and are far away from gaul which is a good strategy about movement)
Patavium - Range units
And making armory/blacksmith in some settlement along the way where i rally my troops and retraining them. It's simply cheaper with this strategy - very cheap!
First making roads and trades/ports.
Later infantry and replacing the town watch with peasants.
Check the attached picture! 267 BC like 5-6 turns passed and such a positive income! I play on easy but why so much? Where i get this food and trade from? After all i only have 3 cities.
Also on small unit size you use real number for population so it's useless transfering pop to other cities by disbanding the 30 people there because you don't get 240 but 30.
What did you think of this strategy? What bonuses give me walls? Check my other post in the main discussion to see what i think about walls in the game and correct me if i am wrong.
Sorry for my bad English.




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