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Thread: 6200 FPS problem and load time :(

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  1. #1
    Libertus
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    Default 6200 FPS problem and load time :(


    I have Nvidia 6200 graphic card with 256 DDR II and it has problems with the game. It's just ing slow... I don't get the right performance from the GPU. I am sure other faced this problem too because i saw one post in a different forum with the same problem. The game runs good in battles with like 30 FPS except it should be even like 50-60 fps for such GPU. To load a battle even simple with lowest settings and very small amount of units it needs like 30 seconds. The red light in the cpu don't emmit light 90% of the time. Like the computer don't load at all. I've noticed this slow down problem with upgrading the game and most bad it was in 1.5 version. However i installed latest directx drivers and it actually run better but still not enough. Even in the menu i need around 20-30 minutes to load but the animation in the background runs like 100 fps. It's more than faster. The GPU(graphic processor unit) faces problems with changing the lighting/pixes in the game. Like when i end turn and it shows something different and the map changes. Then it has like 1-2 fps.
    i would like to know is there any way to fix this? And i don't want to play on the bad 1.0 version . Because it is slow in waiting for the AI's to finish their turns like 20-30 seconds . I know it's not so much but every 1-2 minutes if not in battle i need to click end turn and this is getting annoying very much or in one turn i need to do 3 battles or something like that...
    The interesting thing is that with same settings the game loads more than faster on 8 years old Nvidia MX 440 AGP 8x GPU 64 mb which is around 4-5 years older than 6200 GPU! I mean it loads everything like 10 seconds and the red dot flashes constantly which indicates that the harddisk works.

  2. #2
    Libertus
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    Default Re: 6200 FPS problem and load time :(

    Problem with slow changing in graphics is fixed entirely! Now the game runs smoothly. It was pretty simple actually... I didn't installed the whole drivers for my ASUS A7N8X-X motherboard. There is a reason for this and it is called MICROSOFT! However the fps at most is around 50. It drop to 40-45 when i change unit detail to max and if everything else is on lowest settings still the fps is at max 50-55 =(. But i talk about smallest unit scale and like total of 10 groups of units. Did you know if the cpu(processor) current MHz have a lot of influence about fps?

  3. #3
    AqD's Avatar 。◕‿◕。
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    Default Re: 6200 FPS problem and load time :(

    No I think.

    I have 6200 + 256MB VRAM here too. I use large unit scale, forced anisotropic, high unit details and high effect, with shader, shadow and dust on; everything else is set to lowest. It works fine with 2-3 fullstacks, as long as it's not raining or snowing. You should not set unit detail to the highest because it'd disable sprites and render everything in details no matter how far they are.
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    Last edited by AqD; September 20, 2011 at 09:06 AM.

  4. #4
    Libertus
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    Default Re: 6200 FPS problem and load time :(

    But I've noticed other problem. My hastati details are lowest no matter what i change in unit details. Even from menu on highest and in game I can only change to high - there is no highest. It's easy to see because their legs are with one angle in the ground and this is annoying but i think the other units are ok. What are your nvidia nforce drivers for the motherboard and what display drivers you use? What FPS you get and what is your CPU? Also 2-3 unit "legions" are nothing for this massive game. I am looking for 25/30 fps always in any game and after that change graphics to see how it will be.

  5. #5
    AqD's Avatar 。◕‿◕。
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    Default Re: 6200 FPS problem and load time :(

    My CPU is AMD Sempron 2400. You must turn on the shader in preferences to get correct video (shader off = corrupted graphics). The "high" details make little differences and some units in mods just don't have low-detailed models.

    If you get blurred skins, set per-application forced anisotropic to 2x in nvidia control panel. Also you should always use the latest driver from nivdia's website; Drivers supplied with MB/computer are usually outdated and unstable.
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    Last edited by AqD; September 20, 2011 at 09:06 AM.

  6. #6
    Pent uP Rage's Avatar Tech *********
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    Default Re: 6200 FPS problem and load time :(

    Yes. Your cpu in a TW game DOES have a major effect on performance. In shooters, not so much. But, TW, most definitely.

    The cpu is used to calculate all the men, their positions, what they're doing, and all their stats. The more men on the screen, the more the cpu has to calculate, and the lower your fps will/may be.

    Most graphics cards can easily handle the graphics of TW, but it has to wait for the cpu to calculate before it can render the action.

    MTW using basically the same engine as RTW, I can say this with a pretty good authority holding the record for most men on the battlefield in RTW.

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