I discovered wild inconsistencies between the displayed Authority value and the value that SHOULD be displayed if according to the traits and ancileries.
If have checked the traits in the txt file, so its not a lokalisation error.
Two examples (the names are translations from my german version, so the might not match the original names):
Pascal is "very pragmatic" (+3 A) and Faction Leader (+2 A)
His Authority value should be 5, but is 3
Triadano cant see blood (-2 A), but has scars (+1 A) and is Faction Leader (+2 A)
His A value should be 1, but is 2
How exactly is the Authority value determined? From those examples it looks like the engine just take the highest value and ignores everything else, but I have seen Leaders with less the 2 A.
Another theory: Authority (end value) = Authority + Loyalty + Chivalry
Well, it would fit for the example of Triadano, but it its most likely just coincidence. Nevertheless I somehow suspect that other attributes factor in for the determination of the Authority value.




Reply With Quote











































