Hi there should any city be able to convert to a castle and vice versa?The reason I ask is I'm playing as England in vanilla and wish to push my miltary making to the edges of my empire and only some of the cities are allowing me to convert.
Cheers
Hi there should any city be able to convert to a castle and vice versa?The reason I ask is I'm playing as England in vanilla and wish to push my miltary making to the edges of my empire and only some of the cities are allowing me to convert.
Cheers
Thanks Rebel.
What constitutes 3rd level though?
Any castle can be converted in to a city. Once a large town has become a minor city (with a stone wall) it can't be converted into a castle.
Officer to a soldier who refuses to fight: There three types of soldiers who don't have to fight. They are called KIA, MIA and POW and you are not one of them.
Tosa will be missed.
Much obliged.
Final question,if the town I want to convert cannot and it's quite away from my nearest castle (ie more than 1 turns march)what's the best way of refreshing and retraining troops without keep getting waylayed enroute?
Get a spy to travel with them; they'll see an ambushing force and stop in front of it, rather than going straight into battle mode because of an ambush.
When you see a crouched-down army unit, that means they are in ambush-mode, it's what they tried to do, but it won't happen now.
If you choose to attack it, it turns into a regular battle where you can position your troops as you like pre-battle.
Motte and Bailey
Wooden Castle
Stone Castle
Fortress
Citadel
Army Strong
Hooah
fortress and citael are da bomb
Leave it to the modder to perfect the works of the paid developers for no profit at all.
If you don't have a castle within one march of a city you can place your siege relief force in a field constructed fort near the city. A field constructed fort prevents units from going rebel if there's no leader with them and it eliminates the bad effects of having a stack of units foraging in your own farm areas.
Any general can build a field fort for 500 coin. And, with some practice, you can figure where to place a single stack of siege relief forces within a single march of multiple cities.
You can also place field forts at choke points to either prevent invasions from that route if heavily manned, or slow down an invasion if lightly manned.
do field forts negate troop upkeep like a city or castle?
Leave it to the modder to perfect the works of the paid developers for no profit at all.
Officer to a soldier who refuses to fight: There three types of soldiers who don't have to fight. They are called KIA, MIA and POW and you are not one of them.
Tosa will be missed.
Thanks for the advice guys.I've tried the fort idea and it's great I can use it as a dropping off point for 5 towns and refresh from my main castle.![]()
will:
There's an economic advantage to using the forts. If you have one centralized siege relief force that can support several cities, then you don't have to keep any costly units in each of those cities. Just keep enough free upkeep militia to keep the town folk happy.
Also, don't forget that forts can be useful in closing off choke points to limit enemy access to your lands.
And, if you want to keep a fort live, dont abandon it. leave one cheapy unit in it when you move your army out or the fort goes poof the next turn.
Almost forgot, on the choke point thing...
You don't always need to keep fully stacked armies in such forts. Often enough, just a couple cheap militia in a fort at a river crossing or in a mountain pass is enough to make the enemy hesitate. And, if the enemy does attack, you gain time to organize your area defenses, even if you lose that fort and cheap units.
Cheers Grimmy thanks for that.Forgive the stupid question,do you not pay army upkeep if your troops are out of a settlement and are there any dissadvantages of having troops in the field for a long period.
Upkeep basics.
Only specific types of units get free upkeep and only a specific maximum number of such units get free upkeep depending on settlement size.
You can see which troops, if any, in a settlement are getting free upkeep by the color of their unit cards in the garrison (recruiting) view of the settlement. Free upkeep units will have a bluish color to them.
In vanilla, there is not field cost for units. There are mods that have a "field script" that levies a cost to you when you have troops out and about though.
So, yes you pay the upkeep for units in a fort. But, you'd probably be paying upkeep for them if they were in a settlement, unless you're building your army out of all cheap militia.
Field forts provide you two specific benifits when you build them in your own territory.
1. Your troops dont forage your lands when in a field fort. That saves you coin by keeping your troops from scavanging your farms.
2. Your troops wont go rebel on you if you dont have a general with them while they're in a field fort.