The purpose of this thread is to sound out how people feel about various possible uses of the Roman Rebels faction slot. In the current version of XGM they play a very minor role in the early campaign, but they do allow for loyalty to be activated for the playable Roman faction. The possible uses that have been discussed for this faction slot so far are:
(1) Leave the Roman rebels as they are in the main campaign, but add one or more civil war campaigns.
(2) Restore the Roman Senate. Rome would remain unified in the main campaign, but a provincial campaign would be available with the Senate controlling Rome, as in vanilla. Roman civil war campaigns are also a possibility.
(3) Create a Carthaginian Senate. Carthage would be unified in the main campaign, but a provincial campaign would be available with Carthage under the control of the Carthaginian Senate.
(4) Turn the Roman Rebels into an entirely new faction.
Notes:
-(1) Obviously requires the least work. (3) and (4) would require quite a lot of work, with (4) requiring somewhat less.
-(4) Might sound exciting at first, but if you vote for this I'd like to see some seriously interesting proposals for new factions. Past discussions have come up short on this option.
-(2) Restoring the Roman Senate might require ditching loyalty for the Romans.




















