Then your GIMPHOTO won't be able to open .dds files (and thus the textures) .. I suggest you get GIMP 2.6.6 (newest version of GIMP) , and get the .dds plugin .. GIMPhoto doesn't have anything that GIMP doesn't have , as far as i know ..
Then your GIMPHOTO won't be able to open .dds files (and thus the textures) .. I suggest you get GIMP 2.6.6 (newest version of GIMP) , and get the .dds plugin .. GIMPhoto doesn't have anything that GIMP doesn't have , as far as i know ..
First, great tutorial.
EDIT: I found the my problem.
Last edited by Slobody; November 29, 2009 at 10:00 AM.
OK,I looked at the GIMP but it was complex and I don't know how to set up,just a mass of files,lol. I am not computer literate enough. GimPhoto has just a wizip file and exe which does everything for me,so I used that. But,if not able to read dds files,aghhh.
My download site was not the best for explaining,I found a much better mirror download site and simple exe file that did everything,I got the dds add on file link and put in files,working beautifully now. I saw my first files last night,before just gloss files mainly in grey tones in model_units/textures file..lol. Happy now,hmm how to work??? Practising..with help of the tutorial.
No I do not touch de glossy things,I have enough with normal files lol. Seeing the unit files for first time is really joyous,hmm ideas ideas,but a newbie at the helm,so will take time ..trial by errors heh..
Got GIMP working,just have to understand it..lol..
Last edited by Kylan271; July 19, 2009 at 10:56 AM.
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I cannot for the life of me open it with the gimp_win_remote thing, I use vista and it gives me an option to use the web to find it, to no avail. The other one was to browse my computer for it... any help please?
Edit:
I just opened Gimp the normal way and used 'Open' and found the texture instead of the other way round. Nice guide by the way![]()
Last edited by Hakomar; May 29, 2009 at 09:54 PM.
I cant find the BCT3/DXT5 in the compressing save, the closest were BC3n/ DXT5n and BC3/DXT5. I followed all the steps exept the one I just mentioned and picked one of the above, and started a custom game up with the unit and half way through it CTD. Am I missing something?
EDIT: Never mid, got that figured out. But I followed all the instructions and I get a CTD at the end of the loading screen. I uploaded my files if you want to see whats wrong but.....
http://www.filefront.com/14006433/unit_test.TGA.DDS (texture)
and
http://www.filefront.com/14006383/DMB.doc (DMB)
Last edited by Godless Pickle; July 12, 2009 at 11:43 AM.
I did everything you said yet the data folder didnt show up in my packs folder and i dont know why.
Here a list of things of what i did.
1. copied the PAK extractor exe. and bat. into the packs folder.
2. I then ran the exe. and pressed any button then i ran the bat. let that run until it finsidhed yet know data folder appeared in the packs folder any idea why.
EDIT im using vista if that accounts for anything.
Last edited by Sknit; July 28, 2009 at 07:35 PM.
"We shall defend our island whatever the cost may be; we shall fight on beaches, landing grounds, in fields, in streets and on the hills. We shall never surrender and even if, which I do not for the moment believe, this island or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the British Fleet, will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old."
- Prime Minister Winston Churchill (after the fall of France)
I'm not sure what we mean by the word skinning? Does this mean that we can modify / create CAS files with gimp or is it only the TGA texture files that we can alter when using Gimp? Also, is it possible to do rigging for animations with Gimp? I can't afford to pay over a thousand dollars for software so Gimp would be a nice option if it allows one to do these things?
"What's the matter, kid? Don't ya like clowns?
Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects
A skin is like paint . It's not a model .. Gimp can create/edit .dds files that contain textures for models .. To model , you need 3dsMax . Then you need to UVmap it , and that's where Gimp comes in (although you can just egt a lot of nice results out of vanilla models alone)
I have GIMP and not sure on UV mapping??? I have model with flat shields for some units and ones with full developed shields-3d,and think it cas model???? I also have warband units with 3 weapons,but can't use weapon I want,so must be someway to select primary&secondary weapons????? I alter descr_units & DMB for weapons,but no show. can this GIMP help,I have 3dsMax albeit vs 6...??? I am new in this area sorry.
My work(not my models) here: http://www.twcenter.net/forums/showthread.php?t=269979 I have done some mixing webbird/warspite models to create new types,but I am no skinner so limited in what I can do. Any ideas how to help??? Flat shield bugs me...