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September 28, 2008, 04:31 AM
#1
Weapon Types
In stat_pri what is the difference between axe, sword, mace and spear? Is it just the sound that's played when they strike?
Also what difference do piercing, blunt or slashing damage types make?
Thanks for any help with this!
Last edited by Taiji; September 28, 2008 at 05:39 AM.
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September 29, 2008, 02:52 PM
#2
Re: Weapon Types
I believe that piercing, blunt, and slashing do weel against different armors. For example, slashing would do well against leather, piercing against mail, and blunt against plate. I don't know what stat_pri does though.
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September 29, 2008, 07:00 PM
#3
Re: Weapon Types
stat_pri is the primary weapons configuration, first you see the damage and then the charge bonus, also the range of archers after the arrow quality, default is 190, 24, 190 is the meters/yards I think, and 24 is probably how far up in the sky they can go (for high walls, etc)
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September 30, 2008, 04:09 AM
#4
Re: Weapon Types
I think it makes no difference except the sound it makes when combined with the surface type of the opponent. Ah well.
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