What is the most interesting campaign to play, I don't want the Hardest but for the funfactor
What is the most interesting campaign to play, I don't want the Hardest but for the funfactor
I think the Byzantine campaign is. I like reconquering Roman lands!
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Hard is relative. I'd have to agree with Byzantium. I think the only challenging part is defending Constantinople from the crusading Venetians army around 1204. That's a damn fun battle, but it lags even a high-end machine at 6x, so it's also slow. I think the best part is being able to make attacks on the holy lands from the sea.
There's a few new units, but it's mostly the same. I've never had any issues taking over the world. I guess it sort of depends on how you use your units. I mean, they certainly don't have a roster like Antioch does...
How good are the Greek Firethrowers
You have to protect them, but they're devastating if you can bottle up your enemy and land a few hits. It’s also fun to put them on the walls of a large town or wooden castle and have them torch the approaching army. I'd say they're pretty good.
the byzantines also get greek arquebusiers or osme hand cannon, which lets tham have an actual gunpowder unit...or hand cannon!
--- Theseus1234
Suum cique (To each their own) -Motto of the Kingdom of Prussia
The Crown of Aragon AAR- The Iberian Supremacy
^Human hubris knows no bounds.
Try the Kingdom of Jerusalem. It is not easy as the Kingdoms manual states so, but actually the harder of the two crusader states. Set it to the hardest difficulties and you will have to deal with quite a number of Egyptian armies. Also, you are quite cavalry based, and your squires are weaker so sieges are therefore harder. Finally, Egypt is financially strong so the AI itself will make for quite a challenge rather than just the spawned armies. Also, they have a nice white colour and the units' clothes don't look as worn as some of Antioch's units.
I think egypt is a good campaign, it starts off hard as you lack heay infantry, cavalry and good archers, you have to rely on good generals to keep your militia grade armies together
I usually just buy Antioch's fortress on turn 1 and Jerusalem's easy. Antioch lets it go for ~13000 x2 tribute. With the extra units you get from the exchange, you have enough to siege the 4 bordering rebel settlements too. Building mines and the extra income from captured settlements pays you back after a few turns in poverty... just in time for Egypt's attacks.
For fun, I think Egypt. It's really satisfying to watch those crusader knights fall at the bows of your Mamluks! They have some cool events too like the early jihad, the reconquest of Jerusalem and the mamluk uprising later on.
For difficulty the Turks, who start spread out, with poor income and with some fierce Byzantines and Antioch crusaders hostile to them.
In my opinion playing as the crusaders is a drag as you try and chase down those cunning missile cavalry with your slow knights.
Ooh, debatable, they do inflict much fear into the ranks of the enemy...
Last edited by Insurgent; October 02, 2008 at 09:57 AM.
Do Mamalucks have armor piercing? I dont understand how bow units without armor piercing (including peseant archers) are able to get any kills on heavy infantry. I know its possible because I have seen it happen but statistically shouldent pesant infantry never get a single kill on a armored swordsman just because the pesant archer only does like 6 dmg and the swordsman has way more armor than that?
true, but just imagine that 60 peasant archers are shooting 60 armored swordsmen. one of those arrows is, by pure happenstance, go straight into a visor, under the arms, at the neck, wherever. and more are likely to pierce armor after several volleys, considering the armor would be weakened
--- Theseus1234
Suum cique (To each their own) -Motto of the Kingdom of Prussia
The Crown of Aragon AAR- The Iberian Supremacy
^Human hubris knows no bounds.